Pinetree Posted January 22, 2012 Share Posted January 22, 2012 I wonder if we could have minimum age experiences by having a field in the experience tag that sets the minimum age for a soldier to have fought in that war. i.e. <experience minAge="26">Vietnam</experience> I'm guessing a soldier's age is generated before his regiment etc. when he is constructed so when it comes to selecting previous combat experience, the program checks if age > experience.minAge and if it is, the soldier can get that experience otherwise it discards that experience from the list of possibles. Quote Link to comment Share on other sites More sharing options...
Chris Posted January 22, 2012 Share Posted January 22, 2012 I don't think we'll have time to implement this. I understand the reasons why, but it's a very minor request and we've got a lot to do if we want to beat Firaxis to market.. Quote Link to comment Share on other sites More sharing options...
Vendetta Posted January 22, 2012 Share Posted January 22, 2012 Agreed lets beat the crap out of Firaxis first! Quote Link to comment Share on other sites More sharing options...
resonansER Posted January 22, 2012 Share Posted January 22, 2012 Xenonauts - a very good game and stylistically perfect, if a developer would not cut much of its functionality due to lack of funds for development. As I wrote earlier, Firaxis UFO - is fucking shit. Although the screenshots are beautiful and also has style. But this is not a follower of UFO-classic, It's Another game in the universe UFO! Quote Link to comment Share on other sites More sharing options...
Pinetree Posted January 22, 2012 Author Share Posted January 22, 2012 I don't think we'll have time to implement this. I understand the reasons why, but it's a very minor request and we've got a lot to do if we want to beat Firaxis to market.. All good, hopefully you can add it in a patch later. Quote Link to comment Share on other sites More sharing options...
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