StellarRat Posted August 19, 2013 Share Posted August 19, 2013 Should everyone repost the annoying bugs that are left and new 19.7 annoying bugs? Or continue with the current thread? Quote Link to comment Share on other sites More sharing options...
Chris Posted August 19, 2013 Share Posted August 19, 2013 Hum, good point. Stick them in here if there are any particularly bothering you I guess. We're hoping for the V19.8 Experimental this Friday, and if that's working well we'll use that as V19 Stable. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 19, 2013 Author Share Posted August 19, 2013 (edited) #1 OK, well my most annoying currently is aliens seeming to have too much TU when suppressed. #2 C4 exploding when not fused and just lying on the ground when hit by alien plasma cannon. #3 Using a combat shield tends to CTD my game in ground combat. It has something to do with crouching and then uncrouching and moving. I quit using them. Edited August 19, 2013 by StellarRat Quote Link to comment Share on other sites More sharing options...
kabill Posted August 19, 2013 Share Posted August 19, 2013 Ditto suppression/TU bug. While there's other bugs I'd like to see gone soon too, I think this is the one that's having the most impact on the game at the moment for me (well, I guess the smoke accuracy debuff not working properly has an impact too, but usually in my favour, so I'm not complaining so much!). Quote Link to comment Share on other sites More sharing options...
Ol' Stinky Posted August 20, 2013 Share Posted August 20, 2013 I said it in the original thread and I'll say it here: cheating AIs grinds my gears somewhat fierce. It's not only when they're suppressed. If you ever see a non-com deliver back-to-back burstfire on normal then they're a dirty stinkin' cheater, since that costs 80 TUs and even a sebillian non-com only has 70 TUs. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 20, 2013 Share Posted August 20, 2013 Shots going through "solid material" like the doorway to a light scout and the main doorway in the chinook. I would show you screenshots, but, alas, they're gone now. Basically, in both cases I had someone standing inside the UFO/Chinook, and someone standing outside it against the hull, with the corner of the doorway blocking a firing path from the inside to the outside. I've had people shot (and killed) through that corner (door facing south east, southernmost corner) on several occasions. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 20, 2013 Share Posted August 20, 2013 Oh, and the fact that precision rifles always deal 40 damage consistently. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 20, 2013 Author Share Posted August 20, 2013 Shots going through "solid material" like the doorway to a light scout and the main doorway in the chinook. I would show you screenshots, but, alas, they're gone now. Basically, in both cases I had someone standing inside the UFO/Chinook, and someone standing outside it against the hull, with the corner of the doorway blocking a firing path from the inside to the outside. I've had people shot (and killed) through that corner (door facing south east, southernmost corner) on several occasions. I've had the same thing happen with building corners too. Quote Link to comment Share on other sites More sharing options...
kabill Posted August 21, 2013 Share Posted August 21, 2013 Unprimed C4 exploding on contact with smoke is probably most annoying bug No 2 for me. Just had to redo 2/3 of a base mission Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 22, 2013 Author Share Posted August 22, 2013 Yeah, C4 just blowing up sucks dog bal...LOL! Quote Link to comment Share on other sites More sharing options...
Dranak Posted August 22, 2013 Share Posted August 22, 2013 Aliens cheating on TUs. Quote Link to comment Share on other sites More sharing options...
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