Jump to content

[Mod] True laser beam


Lt_Parsons
 Share

Recommended Posts

@TacticalDragon

Persistent - no. Beam is still projectile and projectiles disappear on impact. And you can't convert it to impact effect as it is can't be linked to shooter.

As for bigger - how much bigger do you need? If you hadn't tried, there is already option for 7px beam instead of default 5px (all instructions in the first post), maybe it'll be enough.

Link to comment
Share on other sites

  • 3 weeks later...
  • 1 month later...

And another, like "blood"...

Works with XCE0.28.

Don't want to necro this thread, but I think this little mod should be mentioned in the completed game mods section. It is too good to be lost.

EDIT:

Seems not to work anymore after I had to re-install the whole game. Maybe because of mod installation order, but I don't know anymore what I did before so that it worked.

Question to Lt_Parsons: Can you update this mod to the modular installer?

Edited by thixotrop
Link to comment
Share on other sites

actually, you wouldnt see anything off a pulse laser unload, as long the laser is not emmiting specially a viewable wavelenght, like your laserpoint does. but even then you would not see the line between target and soldier, you would just see a coloured dot on the target. but with such a pulse laser you just see evaporating water and meat on your target ;-)

Link to comment
Share on other sites

  • 1 month later...
  • 7 months later...
  • 2 years later...
  • 9 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...