TacticalDragon Posted June 25, 2014 Posted June 25, 2014 Your mod is awesome! You think that could be possible make a more bigger, persistent and potent ray for the Dread Tactical Cannon of XNT? Quote
Lt_Parsons Posted June 25, 2014 Author Posted June 25, 2014 @TacticalDragon Persistent - no. Beam is still projectile and projectiles disappear on impact. And you can't convert it to impact effect as it is can't be linked to shooter. As for bigger - how much bigger do you need? If you hadn't tried, there is already option for 7px beam instead of default 5px (all instructions in the first post), maybe it'll be enough. Quote
victorix58 Posted July 15, 2014 Posted July 15, 2014 Love it! Thanks. Shouldn't this be posted in completed game mods? Quote
Lt_Parsons Posted July 16, 2014 Author Posted July 16, 2014 @kahvipannu, victorix58 - Thanks for the words =) @victorix58 - It should. I'm just a little behind on what is happening in the forums right now and somehow did not spot that completed mods is now separate forum section. Quote
thixotrop Posted September 13, 2014 Posted September 13, 2014 (edited) And another, like "blood"... Works with XCE0.28. Don't want to necro this thread, but I think this little mod should be mentioned in the completed game mods section. It is too good to be lost. EDIT: Seems not to work anymore after I had to re-install the whole game. Maybe because of mod installation order, but I don't know anymore what I did before so that it worked. Question to Lt_Parsons: Can you update this mod to the modular installer? Edited September 14, 2014 by thixotrop Quote
DaHo Posted September 18, 2014 Posted September 18, 2014 actually, you wouldnt see anything off a pulse laser unload, as long the laser is not emmiting specially a viewable wavelenght, like your laserpoint does. but even then you would not see the line between target and soldier, you would just see a coloured dot on the target. but with such a pulse laser you just see evaporating water and meat on your target ;-) Quote
thixotrop Posted September 18, 2014 Posted September 18, 2014 Know that. Had been discussed further down. Have you seen how this laser beam mod works? See video link in post #7. Looks cool, has the "SciFi" feel. And I prefer it to the original laser "projectile" version. Simply put: I want it back. Quote
Game_tester Posted September 26, 2014 Posted September 26, 2014 good mod ! it's work with CE 30 rc3 ? Quote
HalfdeadKiller Posted June 22, 2015 Posted June 22, 2015 I made a quick and dirty xml merge of xce 0.32 and this mod, because it was easy. Wasn't able to figure out how the modular stuff works, but hey, it works more or less. Only tested it with a laser repeater, or whatever it is called. All credit goes to OP. Unofficial Real Laser Beams.zip Unofficial Real Laser Beams.zip Quote
AvidBirdEnthusiast Posted July 13, 2017 Posted July 13, 2017 Hello! I was wondering if you would allow me to incorporate this into my own mod, Thanks! Quote
RustyNayle Posted May 12, 2018 Posted May 12, 2018 Can you please upload this to the Steam workshop? Quote
Rodmar18 Posted May 13, 2018 Posted May 13, 2018 Hello, I know that "Projetiles Overhaul" mod make use of it, and if you dislike this mod as a whole (for whatever reason), you could pick up the laser part an have your own mod. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.