a_beorning Posted April 3, 2013 Share Posted April 3, 2013 When you prepare to throw a grenade and moving cursor from tile with alien, grenade aiming mode switch off. In [v18] trouble still presents. Why I think it is a trouble& Imagine a situation: 9 aliens standing as a 3*3 square group You want drop a grenade at central alien (to hit all 9 bastards at once) - and it's totally impossible! Of course, situation with 9 aliens is my fantasy, but it is still annoying when alien on a cursor's way (not grenade's way! No influence on %% to-hit!) impede grenade aiming. Possible use-case is when you deciding which alien of two you have better chances to hit: - Click on UI grenade icon, aim first alien, see percents - move cursor (lost grenade mode) - Click on UI grenade icon second time, aim second alien, see percents - first alien was better! - move cursor (lost grenade mode) - Click on UI grenade icon third time, refraining yourself from indecent words - and only then click to throw. To me, it's not how it must be What do I suggest: grenade aiming mode must switch on and off just like non-alien shot mode. You click grenade icon, it became highlighted and highlighted until: a) you throw a grenade or b) you click grenade icon again or c) you switch to another soldier, end-of-turn, inventory mode etc. In other words, grenade aiming mode switching off only after click or keyboard command, but NOT as a result of mouse moving. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted April 4, 2013 Share Posted April 4, 2013 I agree. Really annoying. I don't know why I've not reported it already. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 4, 2013 Share Posted April 4, 2013 It has been reported a couple of times, although with no answer from the devs to clarify if this is intentional or a bug. I think Davoren may have been the first to report it in May last year. Quote Link to comment Share on other sites More sharing options...
Chris Posted April 4, 2013 Share Posted April 4, 2013 Yes, this is stupid. We'll fix this. Quote Link to comment Share on other sites More sharing options...
crusherven Posted April 4, 2013 Share Posted April 4, 2013 As long as we're talking about it... we got a cool new shot UI. Any chance of something similar for grenades, like a circle inscribed on the ground to show either how far you can throw it or how big the explosion will be? Or even something that just stops you from mousing farther out than max range? Bugginess aside, the grenade UI with the little green square on the ground is just really unimpressive to me. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 5, 2013 Share Posted April 5, 2013 Oh yes. Big thumbs up from me for having a blast radius circle. Also grenades that can go over obstacles, but the blast radius is roughly even in the wanting. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.