Chris Posted February 6, 2013 Share Posted February 6, 2013 We will be releasing a proper update this week, but in the meantime you might find this hotfix for V17.52 works: https://dl.dropbox.com/u/26290309/AM_AirSuperiority.xml Download that XML file and put it in the /xenonauts/assets/ directory. See if it helps. Link to comment Share on other sites More sharing options...
djlogue Posted February 6, 2013 Share Posted February 6, 2013 (edited) Why thank you dear leader mwah mwah mwah Anything in general I should be looking for? Edited February 6, 2013 by djlogue Link to comment Share on other sites More sharing options...
alcari Posted February 6, 2013 Share Posted February 6, 2013 HURRAY! I'm guessing this ends the game freeze after a few months? Link to comment Share on other sites More sharing options...
NoSoAna Posted February 6, 2013 Share Posted February 6, 2013 I'm guessing this ends the game freeze after a few months? Unfortunately not, at least for me. Maybe it is because I loaded a game which has already reached Oct 6th and then I did run it until freeze... Link to comment Share on other sites More sharing options...
Chris Posted February 6, 2013 Author Share Posted February 6, 2013 It's intended to fix the freeze - let me know if it works. Link to comment Share on other sites More sharing options...
Risbosix Posted February 6, 2013 Share Posted February 6, 2013 Crash during air battle with music acting strangely Link to comment Share on other sites More sharing options...
radiorob Posted February 6, 2013 Share Posted February 6, 2013 It's intended to fix the freeze - let me know if it works. It works!!!! No freeze! Now, there is a squad of the UFO light figthers in the air. I have right, something was bad, when the new type of UFO entered the earth. Light fighter was missed in datebase? Link to comment Share on other sites More sharing options...
janprusak Posted February 7, 2013 Share Posted February 7, 2013 I have played today after like 10 versions or so. Only one month, only 5 missions or so. + Beautiful graphics a huge step forward! - After clicking Full Game in the launcher, my Windows mouse speed is being set to 100% instead of 50% what I am using. After Alt-Tabing I can reduce it manually and it is playable. (Windows 7, Razer Taipan). Closing the game returns my mouse settings to normal - Still many texts missing (OK, no problem in alpha) - there are some new badges for soldiers (heavy weapon, sniper or so), when I try creating a new one, the game crashes. - I assume the AI doesn't work yet because the aliens don't move out of the UFO unless xenonauts are very near - I can see aliens through closed doors of UFOs - the guns are shooting through aliens. I think a bullet should stop within a body - there were some graphical glitches of xenonauts moving (the xenonaut was sort of halved) - some invisible civilians - invisible destroyed tank and I could not move on that position on the battlefield (was really annoying since it was directly in front of the only UFO door) - I could not catch the first 10 small UFOS. It was very frustrating. I guess it needs some balancing. - in ground combat (xenonauts and tanks) should be stressed what unit is selected in the UI. Now it is not and it's confusing. - I could not switch the "height of sight". It all happens all by itself and that is not very good since I need sometimes see what is somewhere inside but the camera is showing me the roof of the building - I still think the original X-COM cuboid selection was way better than your circle on the ground. If there is not a copyright on I suggest you just make it the same. - I suggest that if a xenonaut sees an alien it should be somehow stressed on the battlefield. I know there is an icon on the right but I mean directly on the battlefield. For example a slightly red square the alien is standing on. Now it is annoying to search where the hell the alien is. - mission score needs serious rebalancing (OK, alpha) - when I am in the Soldier equipment tab and I click where to assign a soldier, the text is microscopic (27" monitor 2560*1440). OK, that's it for now. I hope it helps you developing. Keep up the great work. Link to comment Share on other sites More sharing options...
djlogue Posted February 7, 2013 Share Posted February 7, 2013 I regret to confirm that i had a crash within seconds of an air battle. I right clicked my jet and then boom. I reloaded it and did it again and it worked. So maybe it was just bad luck. Link to comment Share on other sites More sharing options...
gorea Posted February 7, 2013 Share Posted February 7, 2013 i did overwrite the xml file and run the game, yes it managed to pass the freeze point but no ufo activity after that for a long long time Link to comment Share on other sites More sharing options...
djlogue Posted February 7, 2013 Share Posted February 7, 2013 i did overwrite the xml file and run the game, yes it managed to pass the freeze point but no ufo activity after that for a long long time Glad to hear it Link to comment Share on other sites More sharing options...
dambalon Posted February 7, 2013 Share Posted February 7, 2013 report on hotfix: got past the October Freeze that I had - good news new bug appeared - bad news. will post in bug section Link to comment Share on other sites More sharing options...
NoSoAna Posted February 7, 2013 Share Posted February 7, 2013 Unfortunately not, at least for me. Maybe it is because I loaded a game which has already reached Oct 6th and then I did run it until freeze... Sorry - I patched the demo, and run the full version .... Now I get past Oct 6th. Link to comment Share on other sites More sharing options...
Teemu Posted February 7, 2013 Share Posted February 7, 2013 Fixed everything for me. Air combat works fine, and the map won't freeze. But holy crap I got my ass handed to me after I was able to continue the save. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now