Sleet01 Posted June 23, 2012 Share Posted June 23, 2012 Repro: Attempt to have a soldier within the Scout main room (the larger, forward section *without* reactor) walk out while doorway is blocked. Expected: "?"-character ending block for projected path, or path stops before blocking soldier's square. Soldier cannot exit this room due to all valid paths blocked. Actual: Projected path routes through one of the aft bulkhead walls near the 90-degree corner at north or south extreme. Clicking again causes the soldier to actually walk out through that wall section. Hovering the mouse over that block reveals that the mouse cursor (for move, target modes) is superior to wall graphics in that block only. To do (by me): 1) Check if wall is passable from the outside as well. This may account for my "sniper round passes through Scout wall" bug. 2) Check if weapon fire can pass through wall section. 3) Check if section blocks LOS to enemies inside or not. 4) Take screen shot. Quote Link to comment Share on other sites More sharing options...
Sleet01 Posted June 23, 2012 Author Share Posted June 23, 2012 To-does: 1) Yes, soldiers can pass back in through walls 2) Yes, fire will pass through this wall section and hit ground outside 3) Not checked yet 4) Screenshots attached: Showing soldier's path out through wall: Showing path back in through wall: Soldier now back inside: Quote Link to comment Share on other sites More sharing options...
spinaljack Posted June 23, 2012 Share Posted June 23, 2012 Yeah I've seen that as well. Probably just a boo boo the level designer made. It's more problematic when you can see inside ships through the corners of impassible walls. I'll have to take a screenshot the next time it happens. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted June 23, 2012 Share Posted June 23, 2012 This is a known bug, it was reported ages ago AFAIK. Probably just slipped through the cracks. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 24, 2012 Share Posted June 24, 2012 Probably just slipped through the cracks. The bug or the soldier? Quote Link to comment Share on other sites More sharing options...
Matthew Posted June 25, 2012 Share Posted June 25, 2012 Thanks for the report. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 26, 2012 Share Posted June 26, 2012 OK, thanks for this report, it was an incorrectly set tile. This should be fixed in the next build. Quote Link to comment Share on other sites More sharing options...
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