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MrAlex

Laser Rifle Balance

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You need to adjust the time spent on laser rifles. Now it is too high compared to other weapons.

 

Bal Rifle.jpg

Acc Rifle.jpg

Las Rifle.jpg

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hmm...that laser rifle....only being able to get off one aimed shot and one normal shot will hurt effective DPS a fair bit. I could see two hits with the ballistic rifle being better than one hit and one miss with the laser one...but I haven't tried it and I don't know how everything will interact(armour, damage type difference, actual HP of targets, etc)

An example of what I mean is that if you need only one hit with the laser rifle to kill an alien but two with the ballistic rifle then that's great....but if you need two hits with both then the laser rifle is worse. I haven't played enough to have that information though.

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I tested Lasers after I had it. They are better then the Ballistics or accelared Ballistics. Yep the first laser Generation is not so hard then the second Generation, Plasma or the other Weapons between.

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Guys, that's another matter. All thermal weapons except rifles do not differ in TU from the usual. But for rifles more TU is spent, not to mention that thermal ammunition is limited (5 shots against 20). So it turns out that thermal shotguns and sniper rifles are great, and rifles are waste. If the thermal rifles will have a corrected TU, then despite the small ammunition, they will still be relevant.

Bl Shotgun.jpg

Ls Adv Shotgun.jpg

Gs Shotgun.jpg

Bl Sniper.jpg

Ls Adv Sniper.jpg

Gs Sniper.jpg

Edited by MrAlex

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20 hours ago, MrAlex said:

Thermal rifles still need to be adjusted in V17

Thanks. Yeah, that's a mistake from me. I'll fix this in the hotfix.

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On 1/25/2021 at 6:27 PM, Chris said:

Thanks. Yeah, that's a mistake from me. I'll fix this in the hotfix.

You only fixed the plasma rifle. For a laser rifle, only the cost of the aimed shot changed.

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