MrAlex 16 Posted January 14 Respers hatch even if I destroy the cocoons! I can't imagine how many rounds it will take to clear the base in such conditions. If it is real at all. Reapers.avi Share this post Link to post Share on other sites
MrAlex 16 Posted January 14 Just lol. With each turn, even more rippers arrive than before. Reavers_2.avi Share this post Link to post Share on other sites
MrAlex 16 Posted January 14 It took me more than 5 hours, but I still managed to kill this army. Although the problem clearly needs to be solved. I don't think anyone else wants to play with such hardcore. Share this post Link to post Share on other sites
odizzido 18 Posted January 15 There were only 55 reapers there. That's not that many is it? (this is sarcasm) Share this post Link to post Share on other sites
MrAlex 16 Posted January 15 1 hour ago, odizzido said: There were only 55 reapers there. With each round, starting from the 5th, in both rooms with cocoons began spawning rippers. With each round they spawned plus one from the previous round starting with 2x. In the 5th round there were 4 spawning (2 + 2), in the 6th round 6 (3 + 3). In the 9th round, 6 rippers spawned in each of the rooms. By the end of the 9th round, I ran out of ammunition. If I hadn't finished the last ripper, I would have spawned another 14 in the next round. Real hardcore. Share this post Link to post Share on other sites
Alienkiller 44 Posted January 15 Hope that´s fixed in V.16.2. Because if you destroy the Cocon (like in XCOM 2 / XCOM 2 WotC) the Reapers in there will die. That was mentioned from the Devs here too if I have that correctly in Mind. Share this post Link to post Share on other sites
Chris 653 Posted January 17 Haha, well that's clearly not working like it's meant to - one cocoon is meant to hatch a Reaper per turn unless the cocoon destroyed. I'll have a chat to the coders and see if we can get this fixed. Share this post Link to post Share on other sites
MrAlex 16 Posted January 18 I have this mission at the moment at 16.2B. Is it worth preparing for hardcore? Share this post Link to post Share on other sites
Chris 653 Posted January 18 6 minutes ago, MrAlex said: I have this mission at the moment at 16.2B. Is it worth preparing for hardcore? The next patch will most likely be happening tomorrow, so I wouldn't bother. There'll be a lot of fixes happening in that patch! Share this post Link to post Share on other sites
Praetorian 2 Posted January 19 On 1/15/2021 at 11:31 AM, odizzido said: There were only 55 reapers there. That's not that many is it? (this is sarcasm) 55 ? I killed 95 then quit assuming it was a base for dev-testing with infinite reapers. Don't know if it's the case though. Kudos to the guy who cleared that infernal place. Share this post Link to post Share on other sites
MrAlex 16 Posted January 20 On 1/18/2021 at 3:01 PM, Chris said: The next patch will most likely be happening tomorrow, so I wouldn't bother I'm still waiting, but somehow it doesn't appear. Share this post Link to post Share on other sites
Alienkiller 44 Posted January 20 Chris said it get many bugfixes and such things. We will get the Patch, dosen´t matter when. And when Chris say that the new Version / Patch will come, then it comes in the announced week to 99%. Share this post Link to post Share on other sites
Chris 653 Posted January 21 19 hours ago, MrAlex said: I'm still waiting, but somehow it doesn't appear. Sometimes delays happen, unfortunately. Share this post Link to post Share on other sites