Buzzles Posted May 15, 2012 Share Posted May 15, 2012 Loes! Something that's been bugging me recently and confirmed after a gander through the assets is that the Lieutenant rank is skipped. My Sergeants seem to go straight to Captains when promoted. Has anyone else noticed this? Quote Link to comment Share on other sites More sharing options...
winterwolves Posted May 15, 2012 Share Posted May 15, 2012 Sergeants try not to get lieutenants stuck in their boot treads anyway. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted May 15, 2012 Share Posted May 15, 2012 Sergeants try not to get lieutenants stuck in their boot treads anyway. Is this an ant joke? Quote Link to comment Share on other sites More sharing options...
winterwolves Posted May 16, 2012 Share Posted May 16, 2012 No, it is a NCO to commissioned officer joke. Or jab. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted May 16, 2012 Author Share Posted May 16, 2012 No, it is a NCO to commissioned officer joke. Or jab. Indeed. To explain, it basically circles around the fact LT's are normally fresh from Officer schools, whereas Sgt's normally have a good 6+ years in the job. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted May 16, 2012 Share Posted May 16, 2012 Ah, I didn't connect... I should have but I stared myself blind on serge-ants, lieuten-ants and boots instead. Quote Link to comment Share on other sites More sharing options...
Matthew Posted May 18, 2012 Share Posted May 18, 2012 Thanks for the report. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 11, 2012 Author Share Posted August 11, 2012 Just as a reminder, this is still a live bug as of V13.1 Quote Link to comment Share on other sites More sharing options...
Khall Posted August 12, 2012 Share Posted August 12, 2012 In gameconfig the captain and lieutenant ranks seem to be switched around <soldierRanks> <!-- Soldiers increase their ranking when they have a certain number of rank points. A rank point is gained each time an AP, strenght, accuracy, reflexes or bravery progress is done. --> <Private rankPoints="0" /> <Corporal rankPoints="3" /> <Sergeant rankPoints="10" /> <Captain rankPoints="20" /> <Lieutenant rankPoints="40" /> <Major rankPoints="60" /> <Commander rankPoints="80" /> <Colonel rankPoints="110" /> </soldierRanks> So changing them back around would fix it Quote Link to comment Share on other sites More sharing options...
winterwolves Posted August 13, 2012 Share Posted August 13, 2012 So: could I drop the nancy boy commisioned officers, and replace them with Staff SGT, WO2, WO1 and RSM by just changing these names here? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted August 13, 2012 Share Posted August 13, 2012 If you wanted to change the rank titles to class names from TF2 you could do that. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 13, 2012 Author Share Posted August 13, 2012 So: could I drop the nancy boy commisioned officers, and replace them with Staff SGT, WO2, WO1 and RSM by just changing these names here? You'd need to change the entries in Strings.xml as well. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 31, 2012 Author Share Posted August 31, 2012 In gameconfig the captain and lieutenant ranks seem to be switched around<soldierRanks> <!-- Soldiers increase their ranking when they have a certain number of rank points. A rank point is gained each time an AP, strenght, accuracy, reflexes or bravery progress is done. --> <Private rankPoints="0" /> <Corporal rankPoints="3" /> <Sergeant rankPoints="10" /> <Captain rankPoints="20" /> <Lieutenant rankPoints="40" /> <Major rankPoints="60" /> <Commander rankPoints="80" /> <Colonel rankPoints="110" /> </soldierRanks> So changing them back around would fix it Just to point out Khall is correct, and they're still messed around in V14. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 1, 2012 Share Posted September 1, 2012 So: could I drop the nancy boy commisioned officers, and replace them with Staff SGT, WO2, WO1 and RSM by just changing these names here? No, you shouldn't touch the name of these tags, just the numeric values inside (and that's a general xml rule, as the program then searches the tag by name and saves the value inside, rather than reading all tags and remember the pair name/value). To change the rank names, just search them in strings.xml and rename them there. Note that you can't add more ranks, but you can reduce them by playing with the progress values in gameconfig.xml (if you put <Colonel rankPoints="-1" />, for example, no soldier will ever be a colonel, if you also put <Commander rankPoints="-1" />, the maximum rank will be major, and so on) Quote Link to comment Share on other sites More sharing options...
Gorlom Posted September 1, 2012 Share Posted September 1, 2012 If you rename them in strings.xml first should you still leave them alone in gameconfig or would you need to change the name in gameconfig as well then? Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 1, 2012 Share Posted September 1, 2012 You shouldn't rename any tag in any xml configuration file, as a general rule. That applies even to this case, so you'll just have to rename them in strings.xml. Try it yourself, by searching in strings.xml rank.private, rank.corporal,.. rank.private.short, rank.corporal.short,.. and editing the values on the second column! Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 6, 2012 Share Posted September 6, 2012 In gameconfig the captain and lieutenant ranks seem to be switched around The values were switched around everywhere in the code. Just fixed, so the right progression (Private, Corporal, Sergeant, Lieutenant, Captain, Major, Commander, Colonel) will be used from next build on. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted September 6, 2012 Author Share Posted September 6, 2012 Woo! Thanks Giovanni! Also, you should really bug Chris for a custom Goldhawk tag under your name, as both you and the new AI chappy are lacking them. Quote Link to comment Share on other sites More sharing options...
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