Belmakor Posted May 2, 2012 Share Posted May 2, 2012 Chris, Been playing around with v10 tonight and very happy with the stability so far. Only one crash to note and it was because I was trying out something unusual. I have some suggested balance changes to make it possible for people to play the game until around September without having to resort to cheats. Most of these revolve around maintenance and wages, as well as construction costs and times for certain ammos. 1. Set wages to: soldier = 15k, tech = 18k, scientist = 22k. (down from 20,25,25k) 2. Set command center upkeep to 50k (down from 100k) 3. Set hangar upkeep = 8k (down from 10k - as your going to need a lot of these initially) This should now put the cost of running two bases in the $1.5m bracket instead of nearer $2m meaning you can run about $1m profit for the first 3-4 months (before negative relations start to take their toll) and allows you to manufacture missiles and replace the occasional aircraft. 4. Set Alenium Missile to 3k (down from 5k as you are going to start chewing through these as fast as sidewinders and you don't want every engagement to cost in excess of 30k!) 5. Set Alenium production between 10-15 (25 is far too high given the much higher tick rate set currently and the almost reliance on these once you are up against groups of 3). Why? There are several scenarios that absolutely require the use of alenium missiles now that fighters can dodge the first missile. 3 F-17s armed with 1xside, 1xalenium vs 3 fighters. Side winders are used to cause enemy to dodge and the alenium missile causes about 70% damage - still require a fair skirmish to kill all. 2 MiGs + 1 F17 armed with 3xsides, 7 aleniums vs 2 fighters and 1 corvette. 2 sidewinders to force the reaction from the fighters, 1 alenium and 1 sidey to kill one and then 1 alenium and some cannon to kill the other. 5 aleniums left - might just be lucky and take out the corvette (but probably not). Still this is gonna happen quite a lot come mid August, but your not going to be managing anything close to this if its taking you more than a day to produce each alenium missile! Sure you can get in close and dirty before firing missiles to make more count but your going to take alot of damage and probably lose one aircraft to that corvette cannon. Quote Link to comment Share on other sites More sharing options...
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