JoseG25 Posted August 15, 2014 Share Posted August 15, 2014 I want to know how it works. In the original X-Com, every stat had a random formula to decide if it grows and how much grows. But some events did more likely to happen, for example every shoot that hits in alien added one point to base number for the random calculation of accuracy's improvement (the more hits a soldier got, more likely was to improve accuracy). And similar to others, doing successful throws did more likely throwing improvement, resisting psionic do more likely to increase psionic strength, trigering reaction for reflexes, etc... How does it work in Xenonauts. Thanks for answers. Quote Link to comment Share on other sites More sharing options...
kabill Posted August 15, 2014 Share Posted August 15, 2014 Tus: Using TUs (possibly only moving counts). Maximum of +2/mission for moving 500 TUs of tiles. Str: Moving X (can't remember exactly) distance with a soldier carrying at least 80% of their maximum load. Max +1/mission Accuracy: Take X (not many) shots at a unit within 1.5x the weapon's effective range. Max +1/mission Reflexes: Take a reaction shot (maybe more than one?). Max +1/mission HP: Gain 5 stat boosts. Max +1/mission Bravery: Fail a panic roll. Max +1/mission. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted August 15, 2014 Share Posted August 15, 2014 If you open up gameconfigs.xml and scroll down a little, you'll see exactly how each stat increases, along with a comment next to the stat on how it increases. Quote Link to comment Share on other sites More sharing options...
silencer Posted August 15, 2014 Share Posted August 15, 2014 Isn't HP gained by being injured / wounded too ? Quote Link to comment Share on other sites More sharing options...
kabill Posted August 15, 2014 Share Posted August 15, 2014 Not according to gameconfig.xml. (Perhaps you're thinking of the OG? I think you got HP for being wounded in that.) Quote Link to comment Share on other sites More sharing options...
BULIGO Posted August 16, 2014 Share Posted August 16, 2014 (edited) Ladies and gentlemen, we have a winneeeeerrr!! Game version 1.07, only patch is the soldiers mugshots one.Medium difficulty. Edited August 16, 2014 by BULIGO Quote Link to comment Share on other sites More sharing options...
Dranak Posted August 16, 2014 Share Posted August 16, 2014 The promotion to corporal gets bonus points, I'm not sure of the numbers. Reflexes are boosted by making reflex checks whether they fire or not. Quote Link to comment Share on other sites More sharing options...
BULIGO Posted August 17, 2014 Share Posted August 17, 2014 The promotion to corporal gets bonus points, I'm not sure of the numbers.Reflexes are boosted by making reflex checks whether they fire or not. No wonder I couldn't replicate the event. Anyway, that guy ended up being a mean mofo, killing bad guys left'n right with his machinegun of doom. Some incredible reaction bursts that saved the day too. Quote Link to comment Share on other sites More sharing options...
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