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Damage dispescion


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Because they have armour. Every shot you make can hit for anywhere between 50% and 150% of base damage, but Androns also have armour (20 I think), decreasing the damage taken.

Say, a shot vs a fresh Andron, does 25 damage, 20 goes to armour, only 5 damage done. Later the guy's armour degrades, you get a better shot, yay, lots of damage!

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Off the top of my head, it simply degrades by the amount of damage blocked. So if it blocked 5 damage, it degrades by 5. Then armour reaches 0 and stops blocking anything.

There's a (moddable) 0.25 modifier too, so armour is reduced by 1/4 of the damage blocked.

E.g. if you have 40 points of armour and get hit for 70 damage, the soldier takes 30 damage and their armour value is reduced to 30 (40/4 = 10; 40-10 = 30).

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