Pinetree 10 Posted July 3, 2014 The sub-map editor layout needs a re-jig for us 1366-x768 widescreen users (which is the resolution for most laptops)as there are a few buttons that are not accessible due to being cut off. The grey box shows what is visible to us. Could GH or the community coder fix this? Share this post Link to post Share on other sites
TacticalDragon 13 Posted July 3, 2014 I suffer of the same thing on a laptop -.-' Share this post Link to post Share on other sites
KevinHann 11 Posted July 3, 2014 I treble this request. Share this post Link to post Share on other sites
thixotrop 21 Posted July 3, 2014 I want a better selction tool. From my other post: Is there any other method/software/tool to have a better overview and easier search-and-select of props, walls and so on. I fear I will get really annoyed with the current way to do that. ...like I said, I fear that I get annoyed and scared away because of this. If there was a better order of those; like vehicles, plants, walls (and I count the sandbags and barriers to this too) and so on. Share this post Link to post Share on other sites
SoulFilcher 10 Posted July 20, 2015 Necroing this thread because its a year later and I have this issue. I can't access those buttons. Share this post Link to post Share on other sites
llunak 15 Posted July 20, 2015 For those that use pathetic window managers (i.e. Windows) : http://superuser.com/questions/162830/what-to-do-if-a-window-is-bigger-than-the-screen-resolution Unless you want to spend a (presumably) hefty amount of time redoing the dialog in wxWidget's UI designer. Share this post Link to post Share on other sites