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Topics posted by Ol' Stinky
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[19.4 Ground Combat] CTD in terror mission
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 4 replies
- 723 views
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[V18, V19 Ground Combat] Are the music tracks meant to be random?
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 4 replies
- 777 views
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[v19.4 Ground Combat] Locked out by game; quick grenade slot?
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 502 views
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[V19 HF1 Ground Combat] List of issues with assets (spectres and the like)
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 564 views
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[v19 HF1 Ground Combat] Quickbattle doesn't seem to spawn "offensive" aliens
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 448 views
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[v19 HF1 Ground Combat] Double click to stand, regardless of TUs
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 3 replies
- 517 views
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- 2 replies
- 1,173 views
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[V18 Stable (Steam) Ground Combat] Vaulting through walls
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 509 views
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[18.5 Spectres] Red NE van, plus suggested fix.
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 558 views
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[18.5 Ground Combat] Something kooky with the map selection...?
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 3 replies
- 627 views
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- 5 replies
- 830 views
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[18.5 Ground Combat] Minor aesthetic bug/placeholder: wooden mesas
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 451 views
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[18.4 Battlescape/Tileset] Middleeast oddities: ressurecting bush, intangible market
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 874 views
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[18.4 (probably also 18.5?) maps/ground battle] Prop "paddock_door_U1" is one-way.
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 411 views
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[18.4 Map Editor] CTRL+Z when undoing a mistake saving still affects main program
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 527 views
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- 1 reply
- 493 views
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[18.3 + HF 2 Battlescape] Smoke Destroying Prop + XML Typo
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 9 replies
- 814 views
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[18.4 Battlescape] Still weirdness with flashbangs.
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 447 views
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[18.4 Battlescape] Mispositioned target crosshair
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 431 views
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[18.4 Map Editor] Crash when hitting "apply"
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 434 views
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[18.4 Level Editor] Crash after using map viewer
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 510 views
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[18.4 Battlescape] TUs spent, but no shot.
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 482 views
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- 3 replies
- 970 views
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[Ground Battles] Toggleable line of fire/sight grid; ability to place "dummies"
By Ol' Stinky, in Xenonauts General Discussion
- 17 replies
- 2,369 views
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[v16.1 Ground Combat] Ground combat save funkiness?
By Ol' Stinky, in Xenonauts Bug Reports / Troubleshooting
- 0 replies
- 415 views