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zzz

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Everything posted by zzz

  1. Crashed corvette(and landed) always immediately CTD because there no any map with placed "corvette target map". I think Chris forgot to place them. Anyway, corvette crashsite for now is just placeholders without any graphic or valuables. If you understand what I mean.
  2. It's not bug actually - just incomplete map with "old" grass tile fill. It's "Farm/Screenmap" I think. If I understand correctly what is a problem there.
  3. For farm spawn map there no roof on chinook. Only first level. Since it has reported - there fix for this if you need it. http://www.mediafire.com/download.php?2c3iz5f4lbybplh
  4. There hotfix for this issue, if you need it. http://www.mediafire.com/download.php?vba4msyqoblfs8g
  5. I can't reach terror site in time - my transport immediately take off and always too late - they nuke the town (nice touch). Need more time.
  6. Me too. They can't be fired and count as assigned
  7. Anyway this not something what need more discusion. There no any underwater missions in xenonauts, as well as there is no buyable little ponies, mars colonisation and parrallel worlds. It's naive and unexperienced(?) suggest begin to make different game for now.
  8. I think you post it from parallel universe. In our realm tftd has only underwater crashsites and no any interception above ground.
  9. There already some talk about this theme http://www.goldhawkinteractive.com/forums/showthread.php/649-Why-Firaxis-is-a-very-serious-threat And It's not accident - it's the plan(as far as I know)
  10. It's by design You could, 12 of them cost(with ammo) 174.000 from starting 4.154.000. Just not all can handle them because it weight, And this is not always useful.
  11. It restricted by way they handled for now. But most of them, except "rolling up", can be closed - I don't know why you can't. Just click on opened door.
  12. It's very possible. As far as I understand their count now predefined and always the same
  13. .It depends on the difficulty and on how well you interfere aliens with their affairs. Try wait bit more, And they mistakenly detected as same size as fighter. You never know is this a corvette before intercept. And the corvette "crashsite" is not finished for now.
  14. Maybe this is because there (is?) no any "soldier with alien weapon" animation sprites.
  15. You can check this very easy - run Xenonauts_gc_editor - GroundCombat.bat, press U, give to one of you soldiers this weapon and if you CTD when return to game then this not work and visa versa
  16. For yourself you can just rename soldiers in game. Developer's "reward" made this for all, for those who interested in this sort of reward this make big difference If you understand what i mean.
  17. There some kind of bug. I can not figure what and how but something like entering to combat or loading game will break research tree. It's already mentioned somewhere. Laser and armor technologies just not appear or disappear, I didn't test this too much
  18. Me too. All maps in game are "small and isolated". What make oil rig so special? I think need make map overbound blackness to sea texture and voila - oil rig:)
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