Caaygun Posted April 29, 2014 Share Posted April 29, 2014 See this thread: [e22.5 hf - GC] Grenade throwing displays no % or Tu cost this one is a new game I started with 22.6 Quote Link to comment Share on other sites More sharing options...
alfern Posted April 30, 2014 Share Posted April 30, 2014 For me this is true only when there is no line of sight to the point where I want to throw the grenade. Quote Link to comment Share on other sites More sharing options...
Lorebot Posted May 1, 2014 Share Posted May 1, 2014 This has been happening for me as well. I've found 1 way to force the icon and the % to hit and TU cost, but it's not always possible. If I move the cursor off the map or mouse over a target it will pop up, but if it's outside the soldier's range it shows the out of range icon instead. This means that if the soldier isn't near the edge of the map and there are not targets in range of the throw I can't see the TU cost. What's even more annoying is that the TU costs for throwing grenades don't match the costs shown in the grenade quick select window. I very rarely know how much I need to actually throw a grenade and I'm always guessing how far I can move a soldier before making the throw. Often I guess wrong and end up not being able to make the throw I need to make Quote Link to comment Share on other sites More sharing options...
silencer Posted May 5, 2014 Share Posted May 5, 2014 I'm having this even at 22.7. Should it be fixed? Also Lorebot - I've calculated that in order to throw the grenade from the belt you need to have almost the same amount as for Auto Fire from rifle, which I guess is a no brainer to remember. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 5, 2014 Share Posted May 5, 2014 Yeah, it's confirmed at our end too. It only takes place in the Steam build after the tile atlases have been done, rather than the dev version. I've asked Giovanni to have a look. Quote Link to comment Share on other sites More sharing options...
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