spinaljack Posted June 22, 2012 Share Posted June 22, 2012 (edited) I know it's all place holder at the moment but the AI keeps spawning enemies with no guns who still try to reaction fire at me. The game pauses and nothing happens, which is great for getting easy kills but kinda dull. If someone knows how to change the settings so that reapers have guns that'd be great. EDIT: When I finished the base assault there were only Sebillian aliens (non-combatant, officer, soldier, warrior) on the results screen but there were sprites of other alien races in the base. Probably as place holders but I thought I'd mention it just in case. Edited June 23, 2012 by spinaljack Quote Link to comment Share on other sites More sharing options...
Khall Posted June 23, 2012 Share Posted June 23, 2012 They're not supposed to have guns. They're the xenonaut equivalent of chryssalids, aliens that would run up to a soldier and zombify him, and when the zombie is killed, another Chryssalid would hatch from the corpse. Right now, they're probably using the same AI as the rest of the aliens, which is why they're not really doing anything. BTW I didn't think alien bases or reapers were implemented in this build, but I haven't gotten that far because of the CTDs and save corrupts. How did you get it? Quote Link to comment Share on other sites More sharing options...
spinaljack Posted June 23, 2012 Author Share Posted June 23, 2012 Just played avoiding crashes i.e. don't shoot with 0% hit chance, don't save with UFO crash sites, don't save during combat etc. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted June 23, 2012 Share Posted June 23, 2012 But.. wait, didn't Chris say they WEREN'T supposed to be in this build? that we wouldn't be seeing them until beta? Quote Link to comment Share on other sites More sharing options...
spinaljack Posted June 23, 2012 Author Share Posted June 23, 2012 Whatever it was it left random place holder art, its corpse was the sprite of human clothes. And the "alien base" was a completely blank level with a couple alien machines at one end. Clearly it's not actually done yet. Quote Link to comment Share on other sites More sharing options...
SuicideBunny Posted June 23, 2012 Share Posted June 23, 2012 Just played avoiding crashes i.e. don't shoot with 0% hit chance, don't save with UFO crash sites, don't save during combat etc.you can circumvent the 0% or no hit chance ctds if you just use grenades, btw. Quote Link to comment Share on other sites More sharing options...
spinaljack Posted June 23, 2012 Author Share Posted June 23, 2012 MGs tend to do alright, it's the single shot weapons that cause the crash Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 23, 2012 Share Posted June 23, 2012 The reaper has claws instead of a gun. I am guessing the AI doesn't yet know how to respond when a weapon is melee range only. Quote Link to comment Share on other sites More sharing options...
Matthew Posted June 25, 2012 Share Posted June 25, 2012 Gauddlike has the point. Thanks for the report. Quote Link to comment Share on other sites More sharing options...
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