Lt_Parsons Posted April 30, 2014 Share Posted April 30, 2014 (edited) Made a thing that helps in adding new cities to Xenonauts - here. Features: - can convert coordinates from latitude/longitude to xenonauts format used in 'cities.xml' and back - generates xml code for easy insert into 'cities.xml' and 'strings.xml' - uses Google Maps to locate the thing in given coordinates - if you scroll the map, updates coordinates accordingly Happened because of discussion about wrong location of Paris on geoscape (thread). Edited May 1, 2014 by Lt_Parsons Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 1, 2014 Share Posted May 1, 2014 Ah the things that fuel creativity Well done on this, hopefully it encourages a few more people to add their home towns in for the aliens to bombard. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted May 3, 2014 Share Posted May 3, 2014 Thanks for doing this, Parsons! Quote Link to comment Share on other sites More sharing options...
Lt_Parsons Posted May 3, 2014 Author Share Posted May 3, 2014 Gauddlike, Max_Caine - thanks, making it was fun. Never tried to program something map-related before. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted May 5, 2014 Share Posted May 5, 2014 Well, that's an useful tool indeed! Great idea and nice implementation! Oh, my home town is somewhere around here: <City> <Name>Giovannis home town</Name> <Country>Italy</Country> <Population> 2.073</Population> <Location>4361,1006</Location> <PopupDistance>0.6</PopupDistance> <DetailDistance>0.7</DetailDistance></City> Quote Link to comment Share on other sites More sharing options...
Lt_Parsons Posted July 8, 2014 Author Share Posted July 8, 2014 Update - Maps are working again (Google updated they developer console and broke my maps api key in the process). As always, if anyone has noticed that Geo tool isn't working, have some bugreports or suggestions - post them here or just pm me, if i'm not around. Quote Link to comment Share on other sites More sharing options...
Tilarium Posted July 8, 2014 Share Posted July 8, 2014 Saying thanks for the too. Been adding cities for a several hours now, it's doable without the tool but was very very time consuming. With the tool with the maps not working it was a lot easier. Have to try it now that the maps are working, can only imagine how much time this will save me. Quote Link to comment Share on other sites More sharing options...
Lt_Parsons Posted July 8, 2014 Author Share Posted July 8, 2014 @Tilarium - Glad to be helpful =) Quote Link to comment Share on other sites More sharing options...
LupusVulpes Posted July 11, 2018 Share Posted July 11, 2018 Is there any chance to get this tool back up? seems the main link is down 1 Quote Link to comment Share on other sites More sharing options...
Rodmar18 Posted July 20, 2018 Share Posted July 20, 2018 I had to guess the formulae myself to help with the Geographic Addition Mod, although I can't be certain yet that they are 100% accurate. I need time to test, and I've chose to do something else. Being just on my way to leave now, I can only assure you that original (not modded) Geoscape coordinates and geographical coordinates are linearly related, and that doesn't prevent some odd locations to appear, however. I expect that some additional offset has to be added. More when I come back. You can also click on the Geoscape at a wanted location to read its Geoscape coordinates, in the meantime. Quote Link to comment Share on other sites More sharing options...
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