Planetus Posted February 22, 2014 Share Posted February 22, 2014 Hello, first time posting on these forums in the hopes of improving a wonderful game. Thanks for being inspired by X-COM and making a much better game than X-COM's re-release. I just encountered a bug when trying to go up some stairs where my character walked INTO the stairs rather than up them. The second floor was inaccessible and my character ended up standing inside the wall that the upstairs landing was above (the tile behind the stairs). He could walk back out again, but this means he can't go upstairs. Quote Link to comment Share on other sites More sharing options...
Caaygun Posted February 22, 2014 Share Posted February 22, 2014 When you switch to upstairs and walk your unit to a floor tile there, it correctly pathfinds its way properly climbing stairs, but yea, current stable V20 has that bug I think. Quote Link to comment Share on other sites More sharing options...
Planetus Posted February 22, 2014 Author Share Posted February 22, 2014 I tried changing to the second floor and pathfinding up there, but it didn't do anything. It didn't act like the stairs were stairs. I also noticed in a subsequent mission that a few of my troops could walk into the rock outcroppings of the desert village. Not all my troops could, and it still blocked line of sight. Quote Link to comment Share on other sites More sharing options...
brian.tani Posted March 5, 2014 Share Posted March 5, 2014 I noticed some Civilians and local forces doing the same with the stairs. I was on a middle eastern map in a building made of beige stone, where the stairs are in the upper right corner of the house. I notice this during the hidden movement. I also notice that on a military base map where there's a class room of sorts, if I walk through the door straight to the other room targeting the middle of the room, there's a high change that my soldier will get stuck on the desk inside the other room. If I open the door first then enter, this does not happen. Kinda like he went barging in and tumble of the desk getting his gear stuck in a knot. Quote Link to comment Share on other sites More sharing options...
Chris Posted March 6, 2014 Share Posted March 6, 2014 Which tileset are these stairs on? Always the middle east tileset? It's likely a mis-set tile type that we've set to be passable by accident. Quote Link to comment Share on other sites More sharing options...
Skitso Posted March 6, 2014 Share Posted March 6, 2014 (edited) http://www.goldhawkinteractive.com/forums/showthread.php/9125-V21E5-Middle-east-Paddock-windows-not-see-through Yeah, I noticed it while mapping. I've made a more detailed bug report in experimental thread including tileset and tile names. Edited March 6, 2014 by Skitso Quote Link to comment Share on other sites More sharing options...
brian.tani Posted March 7, 2014 Share Posted March 7, 2014 It's just like Skitso wrote. I also noted today on a Industrial map for the Carrier type ship. A Ceasan ran right through the stairs in the south-most building (bottom, right corner) next to the road. He came through the door, normally, turned left, and hid inside the stairs. [Edit:] I would take the save, but the game crashed not soon after and I had to redo this part. He didn't repeat the pattern. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 10, 2014 Share Posted March 10, 2014 Screenshots can be just as useful as saves for this type of bug, the added benefit is you should be able to take them much quicker than messing with save files. Quote Link to comment Share on other sites More sharing options...
brian.tani Posted March 10, 2014 Share Posted March 10, 2014 How do I take a screen shot in fullscreen? I always select to play windowed mode, but it inevitably goes full screen. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 10, 2014 Share Posted March 10, 2014 To play in windowed you have to select a resolution smaller than your desktop in both directions. Mine plays in a window using 1600x900 for example on my 1680x1050 desktop but anything bigger will default to full screen. If you play through steam the overlay should allow you to take full screen screenshots, I think it is f12 by default. Apparently other methods are unreliable in full screen although they work fine in windowed. Quote Link to comment Share on other sites More sharing options...
brian.tani Posted March 10, 2014 Share Posted March 10, 2014 I forgot to say, but I'm using the mac version. I wonder if Cmd + Shift + 3 would work, I'll try later on today. I remember very early on, I had issues with taking screenshots in full screen, but being able to do so in windowed mode. And, maybe that's why it's defaulting to full screen, I'm playing at full resolution 1080p. Quote Link to comment Share on other sites More sharing options...
brian.tani Posted March 10, 2014 Share Posted March 10, 2014 Cmd + Shift + 3 does not work when in full screen, but, if I Cmd + alt + A and leave full screen I can use it. Once the situation happens again I'll report using screenshots. Quote Link to comment Share on other sites More sharing options...
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