mrxny Posted December 16, 2013 Share Posted December 16, 2013 (edited) Here is a list of things that are need to be fixed. 1. Vehicles need their time units restored. One shot per turn with hunters sucks. My tanks wind up being scouts that get killed every mission because by the time I can see an alien I'm out of TP and killed on the aliens turn. You pretty much cant Move and shoot in the same turn. 2. Bring back the Riot shield at new game. The stun rod is now useless because you cant get that close to Aliens without a shield. I used to have a soldier carry 2 riot shields and lob C4 packs or use 2 shields and then smack the aliens with the stun rod. 3. Change the money system back to the way it was On my current play through I'm dead broke. I have 1 base, and I don't have any money to by any upgrades. I cant shoot down anything other than small ships. Payroll is killing me each month. $200,000 for an extra lab is crazy. 4. Bring back the floating Damage indicators I have no idea of how much or how little I hurt an alien, or if my soldiers took a bad hit or a baby hit. 5. Reduce cost of Hunter tanks back to $50,000 I always have 3 hunters for when my base gets attacked, but $100,000 a piece bankrupted me. 6. More small or very small alien ships needed I cant afford ship upgrades and the only ships spawning are large or heavy fighters. Add in more small ships like it was before, so I can do some missions earn money and pick up items to sell. 7. Electric shock grenades still do nothing I hit an Android with 3 shock grenades, nothing and blasted my guys to pieces on the follow up round. 8. Frag Grenades and Alemium grenades got nerffed too much I'm carrying 40% Smoke grenades, 40% stun grenades, and 20% actually grenades - Fine if your fighting organics, but I had a mission with all Androids, and I got ripped to pieces. 9. Alien shotgun no sound and insane distance. The Alien "Shotgun" shoots halfway across the map with a huge spread - its not even close to fair. 10. Aliens Line of Sight needs a major nerf ASAP. I have to send my Hunter tank in as a scout just to find aliens, and then it gets ripped to pieces. 11. Aliens are shooting right through my smoke grenades Ridiculously unfair - it almost seems broken. Things I like and should stay: 1. Stun grenades and Stun rockets power boost. 2. Selling new items for cash. 3. Allied ground forces in Terror missions actually kill aliens ! 4. Increased grenade range ! Edited December 16, 2013 by mrxny Quote Link to comment Share on other sites More sharing options...
Ol' Stinky Posted December 16, 2013 Share Posted December 16, 2013 Ingame, right now, I'm seeing lab costs as $100,000 and hunters as $60,000. I also have shields available. I get damage numbers, too. All that and the smoke grenades thing makes me think you're actually playing the wrong version! When you start the launcher, what version of the game comes up in the top right? Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted December 16, 2013 Share Posted December 16, 2013 I'm quite curious as well. I haven't started on build v20.8 yet due to college finals, but I don't see Chris and the team nerfing the Xenonauts that badly... Quote Link to comment Share on other sites More sharing options...
Aaron Posted December 16, 2013 Share Posted December 16, 2013 @mrxny: Are you using the normal steam build or have you opted into the experimental branch? Quote Link to comment Share on other sites More sharing options...
StellarRat Posted December 16, 2013 Share Posted December 16, 2013 Wow! I disagree with everything on that list, except having stun grenades actually work again. LOL. It does sound like he is playing a different game. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted December 16, 2013 Share Posted December 16, 2013 I'm quite curious as well.I haven't started on build v20.8 yet due to college finals, but I don't see Chris and the team nerfing the Xenonauts that badly... You'll be very pleased with 20.8 I think. Quote Link to comment Share on other sites More sharing options...
mrxny Posted December 16, 2013 Author Share Posted December 16, 2013 Its v18, I cant get into v20 Using steam, what am I doing wrong that - Xeno code thing doesn't work in the beta menu pulldown Quote Link to comment Share on other sites More sharing options...
StellarRat Posted December 16, 2013 Share Posted December 16, 2013 (edited) Its v18, I cant get into v20Using steam, what am I doing wrong that - Xeno code thing doesn't work in the beta menu pulldown Here are the instructions for getting the experimental builds: In order to access the experimental build, you need to open your Steam library, right click on Xenonauts and click on properties. Click the Betas tab in the properties window that appears, enter the code "XenoExperiment" and click "Check Code". When that is validated, use the drop down box on that same page to select "Experimental - Latest changes, unstable" and then click Close. If this does not appear, restart Steam. Steam will then download the updated files for the new build, and you can begin playing. It's worth noting you can opt to go back to the non-experimental build if you want, using the same drop down box in the Betas tab. Just keep in mind that they tend to be buggy specially the first experimental build of any series (version.) I will tell you that 20.8 is pretty good though. Not too many bugs that will ruin your playing experience. Have fun. Edited December 16, 2013 by StellarRat Quote Link to comment Share on other sites More sharing options...
mrxny Posted December 16, 2013 Author Share Posted December 16, 2013 Thanks, I updated to v20 Quote Link to comment Share on other sites More sharing options...
ventuswings Posted December 16, 2013 Share Posted December 16, 2013 I thought something was weird Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted December 17, 2013 Share Posted December 17, 2013 I altered your thread title to reflect that you were talking about V18 to avoid confusion with future 'current beta builds'. Quote Link to comment Share on other sites More sharing options...
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