Darth Draken Posted November 9, 2013 Share Posted November 9, 2013 Hi guys great game, played 150 hours so far, only a few of things need to be changed in the game for i feel. 1 no items should be returned to base until after the transport craft lands in my opinion. 2 the basic jets should have more ammo and 2 more missiles. 3 data cores should be seen on the battle map as damaged within the ship if at the end of the mission they come up as damaged, or if they are not then they should be damageable in battle and reported damaged in the score system. 4 an easier way to target enemies behind walls and fences 5 an option to turn down the volume on the alert sound, ie when you click the red flying arrow on the world map it makes a very loud sound. turning it down without turning down other volume sounds would be good. Quote Link to comment Share on other sites More sharing options...
Jsleezy Posted November 9, 2013 Share Posted November 9, 2013 For #5 You could dig trough the sound code, find the line with the sound in question and set the volume there. Quote Link to comment Share on other sites More sharing options...
smoitessier Posted November 12, 2013 Share Posted November 12, 2013 I find that sound tedious and happening too often myself Quote Link to comment Share on other sites More sharing options...
Chris Posted November 15, 2013 Share Posted November 15, 2013 Do other people find that sound annoyingly loud? I've not noticed it myself... but it's only 30 seconds work to turn it down if so. Quote Link to comment Share on other sites More sharing options...
Chris Posted November 15, 2013 Share Posted November 15, 2013 Also - 150 hours? That's pretty impressive work there Quote Link to comment Share on other sites More sharing options...
Betuor Posted November 15, 2013 Share Posted November 15, 2013 Also - 150 hours? That's pretty impressive work there I 2nd. Although you couldn't pick a better game. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted November 15, 2013 Share Posted November 15, 2013 4 an easier way to target enemies behind walls and fences Chris is there any chance you can make a key bind for "snap crusor to unit" for when a unit (be it alien or civvie or injured xenonauts or whatever) is covered by other tiles that the crusor seems to prefere snapping to? Quote Link to comment Share on other sites More sharing options...
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