Snarks Posted September 15, 2013 Share Posted September 15, 2013 Will the sprite (in the base layout menu) be updated to be more sharp? At the moment, it looks very stretched especially when next to all the other sprites. Quote Link to comment Share on other sites More sharing options...
Skitso Posted September 15, 2013 Share Posted September 15, 2013 The UI will get a complete overhaul in the near(?) future. Quote Link to comment Share on other sites More sharing options...
Aaron Posted September 16, 2013 Share Posted September 16, 2013 All those top down base room images are being redone at the moment - the new ones are a huge improvement. Quote Link to comment Share on other sites More sharing options...
Akrakorn Posted September 16, 2013 Share Posted September 16, 2013 Looking forward to the new UI, Aaron. Quote Link to comment Share on other sites More sharing options...
WiseSplinter Posted September 16, 2013 Share Posted September 16, 2013 Nice! Will this also fix the stretching thing when rotating a room in the base builder? Quote Link to comment Share on other sites More sharing options...
Elydo Posted September 16, 2013 Share Posted September 16, 2013 Are they going to change with base upgrades, like I believe the background images do? Edit: Wait, you can rotate rooms? Huh, never noticed. Nice feature. Quote Link to comment Share on other sites More sharing options...
Chris Posted September 18, 2013 Share Posted September 18, 2013 WiseSplinter - yes. Elydo - yes, to an extent. If a room is formally upgraded (lab / workshop / missile turret) then it gets a new sprite, but if not then it doesn't change. Quote Link to comment Share on other sites More sharing options...
Elydo Posted September 18, 2013 Share Posted September 18, 2013 That works. Next question: Are the new room designs reflected in the base assault maps? Quote Link to comment Share on other sites More sharing options...
Aaron Posted September 19, 2013 Share Posted September 19, 2013 Yes - I finished producing the art for the upgraded lab and workshop (and a few other bits) last week. Here's a little preview: Quote Link to comment Share on other sites More sharing options...
Gorlom Posted September 19, 2013 Share Posted September 19, 2013 ^^ Quote Link to comment Share on other sites More sharing options...
maackey Posted September 19, 2013 Share Posted September 19, 2013 I'm really excited to see the UI overhaul, and the new base goodies! Quote Link to comment Share on other sites More sharing options...
Elydo Posted September 19, 2013 Share Posted September 19, 2013 Excellent. Superb work guys. Something just came to mind though; in the initial workshops during a base assault you can see hunter chassis as part of the furniture. Are latter vehicles represented in such a fashion within the upgraded workshops? Which could be paradoxical if the player hasn't researched any new vehicles by that point. (Myself, for example. New vehicles are pretty much the bottom of my priority list) Not an especially big concern either way really. Quote Link to comment Share on other sites More sharing options...
Aaron Posted September 20, 2013 Share Posted September 20, 2013 They are not. There is a different vehicle in the workshop, but you will have to wait and see what it is. Quote Link to comment Share on other sites More sharing options...
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