Jump to content

Display Selected Soldier's Role in G.C. U.I.


Recommended Posts

I recently noticed if you opened a soldier's inventory during Tactical/ground combat, you could see their role icon.

I'd like to ask Would it be possible to show a soldiers Role Icon on the UI when I select them in ground combat missions, even if it's just a text prompt next to the rank (like Sgt. Falkner: Sniper)? It'd be great to know at a glance what they can do in addition to how expendable they are!

Link to comment
Share on other sites

Be lovely to see what multiple soldier's role AND number were in ground combat, at a glance. Probably would need to be toggleable because some people would find it... immersion breaking?

Even if just their names showed up under them, semi-transparent, I could at least rename them all Sniper, etc

Link to comment
Share on other sites

Well, can t you determine the role of the soldier with his weapon ?

What i would like to know is accuracy, TU used in each shooting mode.

That would definitly guide my actions.

Role right now doesn t serve much at least to me as i am able to determine which role a soldier have looking at his weapon.

But i miss how much he is good at shooting and how much time he take to make a kind of shot.

Link to comment
Share on other sites

Yes and no Mordobb,

If they're carrying a Machinegun then yes, only my Support class carries an LMG. But, it doesn't work for two classes using the same primary weapon - for example My Heavy and Assaults Both have rifles Equipped primary with RPG and Shotgun respectively stowed in their backpack when needed. When it comes to close encounters it's vitally important to remember which one is which - as one is more suitable at point black range and reaction fire than the other!

*Edit Addendum*

Also - You'd be able to see your custom class names in GC - it just adds that little personal touch. It cant be just me who' assigns role of 'Badass' to my longest surviving soldier.

Edited by Falkner
Link to comment
Share on other sites

Yes and no Mordobb,

If they're carrying a Machinegun then yes, only my Support class carries an LMG. But, it doesn't work for two classes using the same primary weapon - for example My Heavy and Assaults Both have rifles Equipped primary with RPG and Shotgun respectively stowed in their backpack when needed. When it comes to close encounters it's vitally important to remember which one is which - as one is more suitable at point black range and reaction fire than the other!

*Edit Addendum*

Also - You'd be able to see your custom class names in GC - it just adds that little personal touch. It cant be just me who' assigns role of 'Badass' to my longest surviving soldier.

Umm there no LMG in the game.

I understand your problem thought, i don t use them this way cause it screw TUs (at least i have none strong enought)

My assault carry the shotgun as primary and a lot of nades, the other have a shield and pistol only.

My heavy RPG carry the RPG only and a lot of ammo.

So i don t have your problem, especially that the role sistem is extremely limited right now.

But your demand is a valid one just a nini red letter on the screen would suffice, we don t need weaponry hold to be that big anyway.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...