Wintermist Posted May 31, 2013 Share Posted May 31, 2013 I don't know if it's just me, but the night missions are raelly too dark, all the buildings just disappear. I am an ex-soldier myself and have been in countless night exercises and I just don't feel it's accurate to how it is IRL. Also, perhaps discovered buildings could remains visual as well, so as to acknowledge you know it's there and can easily move your soldiers back there if you need to. Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted June 1, 2013 Share Posted June 1, 2013 You might want to define "dark." Do you mean the FoW? Or the semi-dark tiles that your troops can see that have been revealed? Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 1, 2013 Share Posted June 1, 2013 I think he means how anything you don't have LOS to in night missions is completely black. It updates during combat too. Quote Link to comment Share on other sites More sharing options...
Solver Posted June 1, 2013 Share Posted June 1, 2013 It's a good point, I assumed the current night mission setup is temporary. There's not really any FoW in night missions, it's just pitch black. Not so much like being out at night but rather like being in a windowless bunker. Outlines of buildings and the like should still be visible and FoW-covered, not just disappear. The original did it well by having a small visible and illuminated area around your soldiers, and dark FoW elsewhere. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 1, 2013 Share Posted June 1, 2013 Yeah, this is actually something we've been meaning to address. You should be able to see which areas of the map you've already explored at night, rather than it reverting all the way back to black. Quote Link to comment Share on other sites More sharing options...
Wintermist Posted June 1, 2013 Author Share Posted June 1, 2013 Sounds good, because I had a real hard time playing through the night missions, mainly, I suppose, because I had a hard time to click anywhere to move my soldiers. I guess in an optimal world you would have a grey outline on buildings in all maps since you come in by air and would get an aerial overview before landing, but that would perhaps just remove too much from the game itself Quote Link to comment Share on other sites More sharing options...
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