Sathra Posted May 8, 2013 Share Posted May 8, 2013 Clicking on the crashsite causes the game to crash. It was the second crashsite of the wave. Its happened previously but forgot to save the savefile.https://www.dropbox.com/s/kqbdus1qfc1f2wr/CSC_2013-05-08_20.50.28.sav''>https://www.dropbox.com/s/kqbdus1qfc1f2wr/CSC_2013-05-08_20.50.28.sav' rel="external nofollow"> https://www.dropbox.com/s/kqbdus1qfc1f2wr/CSC_2013-05-08_20.50.28.sav Continuing the time till the next dawn over the crashsite allows clicking and engaging. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 9, 2013 Share Posted May 9, 2013 I can't load this file. Maybe it contains changes from your mod? Quote Link to comment Share on other sites More sharing options...
Sathra Posted May 9, 2013 Author Share Posted May 9, 2013 I...have no idea. Its stopped happening too. Quote Link to comment Share on other sites More sharing options...
Shoggoth Posted May 12, 2013 Share Posted May 12, 2013 (edited) I have a crash on clicking crashsite as well. The one crashsite is very close to the only base (one of the big round ships, barely brought it down before it attacked my base) https://dl.dropboxusercontent.com/u/10165418/2013-05-11_18.44.56.sav Edited May 12, 2013 by Shoggoth Quote Link to comment Share on other sites More sharing options...
Snap_Dragon Posted May 12, 2013 Share Posted May 12, 2013 I had a similar issue but it was after loading a geoscape save from inside a battle, then clicking the crash site. Quote Link to comment Share on other sites More sharing options...
Snap_Dragon Posted May 12, 2013 Share Posted May 12, 2013 Check my other post but I think this is a symptom of loading game with crashsites. Quote Link to comment Share on other sites More sharing options...
Nalca Posted May 12, 2013 Share Posted May 12, 2013 I have this issue each time i click on a crashsite after reloading a save (on the geoscape), if the crashsite has been saved. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted May 12, 2013 Share Posted May 12, 2013 Thanks, this was fixed a few days ago, will be fine in next build. Quote Link to comment Share on other sites More sharing options...
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