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[5.16 experimental] Unit stops movement for no reason


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This is a new annoying issue where units stop their movement for no apparent reason, just like if they revealed a new enemy. Here's a save where the issue can be easily reproduced:

Load the attached save and move the selected unit in the marked location. Notice how the unit stops for no reason before reaching it's destination.

image.jpeg.13c0bf4fbeedf606f23cbd089cb8e5f9.jpeg

user_movement_bug-4.json

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On 3/16/2025 at 4:04 PM, Skitso said:

This is a new annoying issue where units stop their movement for no apparent reason, just like if they revealed a new enemy. Here's a save where the issue can be easily reproduced:

Load the attached save and move the selected unit in the marked location. Notice how the unit stops for no reason before reaching it's destination.

image.jpeg.13c0bf4fbeedf606f23cbd089cb8e5f9.jpeg

user_movement_bug-4.json 2.36 MB · 1 download

Thanks for the report! We'll get this fixed

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