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Sniper scope action


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Since range in this game is entirely fake/truncated, we don't have to make the scope too OP. Say once a sniper is deployed their site changes from 16 tiles @ 45° to 22 tiles @ 10° or something.

If you were flanked and had to move your sniper you'd have the accuracy debuff. Your best bet would be to pop a smoke grenade or pull out the pistol and pray.

Edited by erutan
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  • 2 weeks later...

Having played the demo a bit I think this might work if the sight boost was ~ an extra 4 tiles but you had ~1/3 to 1/4 the FOV. It'd be kinda noticeable but not overly OP, especially as you need to setup the round before, so you'd be scouting with your sniper to realistically get that boost and hence a bit exposed.

Not entirely sure it's necessary, but it'd add a little flavour I think!

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That actually sounds like a good idea. If you think about line of sight being a straight line, going from your eyes to the ground where your FOV ends, then it would continue for at least a few more tiles the higher up you got. It shouldn't double your sight, but it should be enough to be useful.

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