n1313 Posted September 16, 2013 Share Posted September 16, 2013 It would be nice to see at least an acknowledgement of the problem, or to have ANY response at all from developers. At this point I don't even know if this problem is KNOWN, you see? I have tried poking at wineskin, but unfortunately, I was unable to figure it out. In your July 23th post you said that you'd do that by yourself and post a link to it. I'm still interested in that. Could you please do that for me? Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted September 16, 2013 Share Posted September 16, 2013 They have acknowledged the problem; just not on here. It's not even a problem, per se. I mean, the v19 Stable build has just been finished, basically, and should be going to the porters to be made to work in OS X and Linux. As for the wineskin, I never got it to upload properly; something stupid about access denied and whatnot. I've tried; maybe I'll figure out what files are being stupid someday. If I do, I'll upload it. It's really simple to make one, though. Just download wineskin winery, and make a new wineskin. No fiddling around with settings, nothing. It runs perfectly without needing to modify anything with the wineskin. Quote Link to comment Share on other sites More sharing options...
erutan Posted September 16, 2013 Share Posted September 16, 2013 The only "tricky" part is using the right engine: "I had a weird text rendering bug before, but switching to WS8Wine1.2.3 for my engine solved it. Tried two WS9 engines and WS81.5.1 and they had that issue, haven't checked WS8Wine1.3.x or WS8Wine1.4.x" This FAQ looks pretty solid. http://www.howtogeek.com/forum/topic/using-wineskin-winery-on-mac Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted September 16, 2013 Share Posted September 16, 2013 I use WS9 1.6 or 1.7. Basically, whatever the latest stable build is. Quote Link to comment Share on other sites More sharing options...
n1313 Posted September 25, 2013 Share Posted September 25, 2013 Well, v19 is no better than v18, thank you very much. Ground combat is still not loading. Quote Link to comment Share on other sites More sharing options...
valsolo Posted September 26, 2013 Share Posted September 26, 2013 I get constant random CTD (crash to desktop) with some wine errors. I'm running the v19 on 10.8.5. I bought the game off Desura, downloaded the 4GB dmg, installed it, played quite a lot... then all of a sudden I keep getting crashes all the time. Should I do some Wine customization? I haven't touched it. Love the game. Hoping that the devs keep addressing the issues Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted September 26, 2013 Share Posted September 26, 2013 Well, v19 is no better than v18, thank you very much. [sarcasm] Gee, that's a polite way to report a problem. [/sarcasm] Instead of giving attitude, maybe you could try to be helpful and explain exactly what's happening? "Ground combat is still not loading" is kinda vague, know what I mean? @valsolo: I would recommend downloading the Windows version and putting it into a wineskin yourself. I've never had any problems with the windows version running in a wineskin I made, so maybe it's an issue with the porter? I dunno. I've tried to upload an empty wineskin before, but for whatever reason it's not let me (something about permission errors and whatnot). But, anyway, it's not difficult, just google "make a wineskin" and I'm sure there's a guide to make one somewhere. Don't worry about changing or customizing the wineskin, it should run just fine without tweaking it. At least, it does for me. <shrug> Quote Link to comment Share on other sites More sharing options...
ko2fan Posted September 27, 2013 Author Share Posted September 27, 2013 Well, v19 is no better than v18, thank you very much. Ground combat is still not loading. Ground Combat doesn't appear to be a problem for me, what is happening? Does it hang, or does it crash? Quote Link to comment Share on other sites More sharing options...
eggcimpprr Posted September 28, 2013 Share Posted September 28, 2013 (edited) Hello there, While I had no problems with the V18 stable build, I am running into a serious game breaking crash for the V19 stable build found on Desura. The game runs fine when I'm on the geoscape, but once I go to a crash site, the game seems to slowly die. I receive a subtle hint where the Xenonauts pictures will bug out or completely disappear on their inventory menu's. Also, sometimes the hidden movement photo will not load during the Aliens turn, leaving a giant black square instead. Eventually the game will then crash, with a pop up saying it's run into a serious issue and must close. I am adding a basically complete specification of my computer as well as a crash report for you guys. I apologize for the length of this post but for some reason I'm unable to use the attachment feature. Anyways, perhaps my misfortunate will help other fellow mac users. -------- System Version: Mac OS X 10.6.8 (10K549) Model Name: MacBook Pro (2011) Model Identifier: MacBookPro7,1 Processor Name: Intel Core 2 Duo Processor Speed: 2.4 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 3 MB Memory: 4 GB Bus Speed: 1.07 GHz Boot ROM Version: MBP71.0039.B0B SMC Version (system): 1.62f7 -------- Chipset Model: NVIDIA GeForce 320M Type: GPU Bus: PCI VRAM (Total): 256 MB Vendor: NVIDIA (0x10de) Device ID: 0x08a0 Revision ID: 0x00a2 ROM Revision: 3533 -------- Capacity: 250.06 GB (250,059,350,016 bytes) Model: Hitachi HTS545025B9SA02 Revision: PB2AC60W -------- Process: WineskinX11 [3594]Path: /Applications/Xenonauts.app/Contents/MacOS/WineskinX11Identifier: WineskinX11Version: ??? (???)Code Type: X86 (Native)Parent Process: ??? [1]Date/Time: 2013-09-26 02:35:18.065 -0500OS Version: Mac OS X 10.6.8 (10K549)Report Version: 6Exception Type: EXC_BAD_ACCESS (SIGBUS)Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000104Crashed Thread: 0 Dispatch queue: com.apple.main-threadApplication Specific Information:*** single-threaded process forked ***X.Org X Server 1.13.0 Build Date: 20120921Thread 0 Crashed: Dispatch queue: com.apple.main-thread0 libSystem.B.dylib 0x9140461d _dispatch_wakeup + 911 libSystem.B.dylib 0x91535b9a _dispatch_queue_push_list_slow + 372 libSystem.B.dylib 0x91404662 _dispatch_wakeup + 1603 libSystem.B.dylib 0x914152c6 dispatch_source_cancel + 334 WineskinX11 0x00018716 redirect_atexit + 865 libSystem.B.dylib 0x913fec0a __cxa_finalize + 2196 libSystem.B.dylib 0x913feb14 exit + 337 WineskinX11 0x00002f44 startup_trigger + 5168 WineskinX11 0x00003549 main + 13219 WineskinX11 0x00002b15 start + 53Thread 0 crashed with X86 Thread State (32-bit): eax: 0xa014d11c ebx: 0xa014d0f4 ecx: 0x00000001 edx: 0x00000100 edi: 0x00608770 esi: 0x00608760 ebp: 0xbfff8348 esp: 0xbfff8320 ss: 0x0000001f efl: 0x00210206 eip: 0x9140461d cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x00000104Binary Images: 0x1000 - 0x1caff7 +WineskinX11 ??? 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(???) <3670AE8B-06DA-C447-EB14-79423DB9C474> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation0x9a600000 - 0x9a622fef com.apple.DirectoryService.Framework 3.6 (621.16) <5566E769-6459-78A7-DD2C-1D3068BD3932> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService0x9a776000 - 0x9a776ff7 liblangid.dylib ??? (???) <FCC37057-CDD7-2AF1-21AF-52A06C4048FF> /usr/lib/liblangid.dylib0x9a777000 - 0x9a7b9ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <1AE34B00-8A62-1E51-935F-BB3F0E4BE50F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib0x9abb8000 - 0x9abebff7 com.apple.AE 496.5 (496.5) <BF9673D5-2419-7120-26A3-83D264C75222> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib Edited September 28, 2013 by eggcimpprr Quote Link to comment Share on other sites More sharing options...
ko2fan Posted September 28, 2013 Author Share Posted September 28, 2013 Thanks for the report, I have a new version to test, but with forum badges no longer available, not sure how to verify who can test it though Quote Link to comment Share on other sites More sharing options...
eggcimpprr Posted September 28, 2013 Share Posted September 28, 2013 Thanks for the report, I have a new version to test, but with forum badges no longer available, not sure how to verify who can test it though Well that certainly doesn't sound good. Quote Link to comment Share on other sites More sharing options...
ko2fan Posted September 29, 2013 Author Share Posted September 29, 2013 Well that certainly doesn't sound good. I will see if Chris can do the verification for me. Otherwise it should be fixed in the next stable release. Quote Link to comment Share on other sites More sharing options...
n1313 Posted October 1, 2013 Share Posted October 1, 2013 Instead of giving attitude, maybe you could try to be helpful and explain exactly what's happening? "Ground combat is still not loading" is kinda vague, know what I mean? I had given all details in my first post in this very thread three months ago. And since then, I hadn't received a single reply from developers indicating that they are in any way interested in fixing my problem. No "we can't repro", no "by design, won't fix", no "will be fixed in v.NN", nothing. Being polite and writing a bug report in a pinned "Mac bug reports" thread on an official Xenonauts forum didn't work, you see? Being sarcastic at least gets me attention, and I hope that eventually it will get me my game in a playable state. Quote Link to comment Share on other sites More sharing options...
n1313 Posted October 1, 2013 Share Posted October 1, 2013 (edited) Ground Combat doesn't appear to be a problem for me, what is happening? Does it hang, or does it crash? The game hangs up when I enter ground combat. Game shows black screen with "Ground combat loading... Please be patient blah-blah" text on it and then nothing happens. BGM still plays and I can move my mouse cursor, but the combat doesn't load. I've waited for it as long as 15 minutes. CPU load for Xenonauts process is 0%. Everything else apart from that -- starting the game, base screens, aerial combat -- seems to work just fine. My machine is MacBook Air 13" Mid 2012, OSX 10.8.5. I have this problem since v18. Correction: I'm not saying that this problem started to appear at v18. v18 was the first version I've tried, and the bug was there. Edited October 2, 2013 by n1313 Correction Quote Link to comment Share on other sites More sharing options...
Gorlom Posted October 1, 2013 Share Posted October 1, 2013 The game hangs up when I enter ground combat. Game shows black screen with "Ground combat loading... Please be patient blah-blah" text on it and then nothing happens. BGM still plays and I can move my mouse cursor, but the combat doesn't load. I've waited for it as long as 15 minutes. CPU load for Xenonauts process is 0%. Everything else apart from that -- starting the game, base screens, aerial combat -- seems to work just fine.My machine is MacBook Air 13" Mid 2012, OSX 10.8.5. I have this problem since v18. Have you clicked that screen? Have you tried to enable the option to "disable stat tracking" (or something like that)? Quote Link to comment Share on other sites More sharing options...
n1313 Posted October 2, 2013 Share Posted October 2, 2013 Have you clicked that screen?Have you tried to enable the option to "disable stat tracking" (or something like that)? I have, of course, clicked that screen many times. I haven't tried enabling/disabling any in-game options, I was playing on default ones. Quote Link to comment Share on other sites More sharing options...
n1313 Posted October 8, 2013 Share Posted October 8, 2013 I have tried launching the game in windowed mode with disabled stat tracking, and it didn't help as well. Quote Link to comment Share on other sites More sharing options...
Frans1982 Posted November 8, 2013 Share Posted November 8, 2013 Hey Goldhawkies! Thanks for making this revamp of a classic. Had to be said first. Second, I installed the V19Stable on my MBP 13" Retina early 2013 model. It starts fine, first time run it had to calibrate or something as it took about 3-5 mins to start but after that no issues. I'm just going to share a crash report with you. I can't post the log but I can share when the crash happens and what might be causing this. It happens when I finish a ground mission or when new UFO's are detected. I believe it might be the event manager running in the background or the autosave code that causes this. As this does not happen 100% of the times I figure there has to be some specific conditions in the game engine running at that point. However, it is more likely to happen when I finish a ground mission. Hope this helps, I'll try to make logs next time, I'm turning on the logging again! Will keep you posted on new developments and crashes as I play along Quote Link to comment Share on other sites More sharing options...
Frans1982 Posted November 14, 2013 Share Posted November 14, 2013 been playing some more on V19stable and following problem occurs: Landingship, second floor - Can't access the flight deck room, Door won't open and the alien inside will not move. At this point I can't continue as the alien ships spawned are mostly 2 floors now. On the previous post: It seems to continue randomly, crash to desktop, and I really think it has to do with the event manager/handler. Sometimes, the CTD happens when I fire the pulse laser of the scout car. This causes an explosion but the animation causes a CTD (random, not 100% of the time) Then sometimes it shows white boxes instead and will CTD the game after 2 or 3 extra commands given in game. Q: Where can I find the CTD logging so I can be of more help? Or do I need to activate it somehow differently Quote Link to comment Share on other sites More sharing options...
ko2fan Posted November 18, 2013 Author Share Posted November 18, 2013 You can try looking in XenonautsV19.app/Contents/Resources/drive_c/users/Wineskin/Application Data/PlayFirst Quote Link to comment Share on other sites More sharing options...
Frans1982 Posted November 26, 2013 Share Posted November 26, 2013 (edited) Hey hey, Funny thing happened. After the xth (lost count ) CTD I can't load any save game anymore as it'll result in CTD. Not sure why this is happening, it's an interesting one. Edited November 26, 2013 by Frans1982 me being silly and not reading previous post! Quote Link to comment Share on other sites More sharing options...
Frans1982 Posted November 26, 2013 Share Posted November 26, 2013 (edited) got it: Tue Nov 26 22:04:13 2013: Xenonauts, version . Tue Nov 26 22:04:13 2013: Pixel Shader Version: ffff0300 Tue Nov 26 22:25:57 2013: ##### : Missing string for label '' Tue Nov 26 22:25:57 2013: ##### : Missing string for label '' Tue Nov 26 22:25:57 2013: ##### : Missing string for label '' Tue Nov 26 22:25:57 2013: ##### : Missing string for label '' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Tue Nov 26 22:25:58 2013: ##### : Missing string for label '0' Little data though... I now have the feeling I don't have bug logging active. Edited November 26, 2013 by Frans1982 Quote Link to comment Share on other sites More sharing options...
ko2fan Posted December 31, 2013 Author Share Posted December 31, 2013 (edited) [/url]New Stable version is ready, and it looks fantastic. Click to enlarge. (Now I have 2560x1440 resolution ) Edited December 31, 2013 by ko2fan added links Quote Link to comment Share on other sites More sharing options...
Giovanni Posted January 3, 2014 Share Posted January 3, 2014 Good job man! Quote Link to comment Share on other sites More sharing options...
Overcow Posted January 4, 2014 Share Posted January 4, 2014 Welleh, not sure if this is the right place to post this but every time i try to download Xenonauts (OSX 10.9.1) Steam just instantly tells me its done without actually getting anything. Happens on both current and legacy versions of the game and its the only Steam item I have that does it. It's probably not of interested to you but hey, just wanted to give you a heads up! Quote Link to comment Share on other sites More sharing options...
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