DarkArk Posted June 18, 2012 Share Posted June 18, 2012 First there is a clipping bug with things like fences and walls, where they will appear instead of the character model, creating a clipping issue. Will try and get a screenshot if needed. Also had a hard crash. I picked up an alien corpse in a mission, then went on another mission before returning to base (nice having more scouts to go after), and realized that the weight was giving him 14 action points. Tried to drop the alien corpse inside the chopper and it caused a crash. Quote Link to comment Share on other sites More sharing options...
Lauri_P Posted June 18, 2012 Share Posted June 18, 2012 (edited) I had same clipping bug and I also took screenshot of it EDIT: And because forum compressed my pic, here is dropbox-link Edited June 18, 2012 by Lauri_P Quote Link to comment Share on other sites More sharing options...
Gorlom Posted June 18, 2012 Share Posted June 18, 2012 First there is a clipping bug with things like fences and walls, where they will appear instead of the character model, creating a clipping issue. Will try and get a screenshot if needed. Also had a hard crash. I picked up an alien corpse in a mission, then went on another mission before returning to base (nice having more scouts to go after), and realized that the weight was giving him 14 action points. Tried to drop the alien corpse inside the chopper and it caused a crash. I'm curious, may I ask why you picked up an alien corpse? While its a good thing you discovered a bug I just don't get why you did it? Quote Link to comment Share on other sites More sharing options...
waju Posted June 18, 2012 Share Posted June 18, 2012 I've picked up corpses before to see if the game would give me anything extra. It doesn't Quote Link to comment Share on other sites More sharing options...
Comassion Posted June 18, 2012 Share Posted June 18, 2012 I'm curious, may I ask why you picked up an alien corpse? While its a good thing you discovered a bug I just don't get why you did it? It's a good idea to do that kind of stuff while playing - do random nonsensical stuff just to try to break the game, especially during the alpha and beta. For each build I usually do a 'playing the game' game and follow it with a 'do random crazy stuff' game (intercept flying UFOs with a chinook, pick up and drop alien corpses, load troopers with way too much stuff, transfer everything between bases, etc). Quote Link to comment Share on other sites More sharing options...
DarkArk Posted June 18, 2012 Author Share Posted June 18, 2012 I'm curious, may I ask why you picked up an alien corpse? While its a good thing you discovered a bug I just don't get why you did it? I was curious if you'd get money for it rather than it being destroyed if I picked it up. Mostly because that part of the map was clear at that point, but was still clearing out the crashed ship so that soldier had nothing better to do. Also noticed that when he carried it at end of mission it actually lowered his base AP to 14. Quote Link to comment Share on other sites More sharing options...
Comassion Posted June 19, 2012 Share Posted June 19, 2012 (edited) I was able to repeat the barricade clipping - it just happens if you put a soldier next to that particular barricade, as shown in your screenshot. Also, it seems there are corpse clipping issues as well - I had one Xenonaut corpse not appear at all, and at the moment (on that same map with the barricades) I have one xenonaut corpse in front of the living xenonaut standing on it, and the same thing with a Ceserean corpse. Edited June 19, 2012 by Comassion Quote Link to comment Share on other sites More sharing options...
lamhirh Posted June 19, 2012 Share Posted June 19, 2012 i remember that picking up unconcsious aliens in original UFO was a good way to prewent them from waking up and shooting my men in the back. about other bugs: loading a savegame with ufo will move ufo to upper right corner of geoscape regardless of iits position Quote Link to comment Share on other sites More sharing options...
Kaguya Posted June 19, 2012 Share Posted June 19, 2012 i remember that picking up unconcsious aliens in original UFO was a good way to prewent them from waking up and shooting my men in the back. It wasn't a very good way, since all they did was jump out of your backpack when they woke up. Not a big deal with normal aliens since they'd be unarmed, but putting an unconscious Chryssalid in your backpack was a very bad idea. I know, I tried. Quote Link to comment Share on other sites More sharing options...
Gorzahg Posted June 19, 2012 Share Posted June 19, 2012 but putting an unconscious Chryssalid in your backpack was a very bad idea. I know, I tried. lmao Quote Link to comment Share on other sites More sharing options...
Animal Mother Posted June 19, 2012 Share Posted June 19, 2012 It would be great if you could pick up corpes just to use as shields Quote Link to comment Share on other sites More sharing options...
Matthew Posted June 19, 2012 Share Posted June 19, 2012 Thanks for the report. Clipping issues will be fixed during the development. Quote Link to comment Share on other sites More sharing options...
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