MrAlex Posted January 13, 2021 Share Posted January 13, 2021 (edited) I counted a number of all the buildings on the maps and their bonuses. Currently 16.1 players have access to the construction of 26 buildings. In total, they provide an opportunity to hire an additional 22 scientists and engineers, which together with the basic is a total of 28 for both. Commander's rooms give the opportunity to build 4 buildings each +3 buildings available from the beginning of the game. Thus, they allow the player to build 23 or 27 buildings, and only 26 are available for construction. In addition, the maximum number of scientists and engineers is now 28, but the number of places in the laboratory and engineering is a multiple of 6. Thus, either the player builds only 4 buildings and employs 24 people , or builds 5 buildings and 2 places in it remain unfilled. I suggest to slightly adjust the total number and bonuses of some buildings to create a certain balance: 1) The total number of buildings +1 scientist and +1 engineer is now 11. You need to do 12. 2) The number of buildings +2 scientists = 4, and the number of buildings +2 engineer = 5. You need to make 5 for each. 3) Number of buildings +1 scientist = 3, and number of buildings +1 engineer = 1. You need to make 2 for each. 4) Number of buildings available for construction since the beginning of the game now = 3. Need to do 4. Thus, the maximum number of available buildings will be 28, which can be obtained by building 6 command rooms (4 basic + 24 additional). The maximum number of scientists and engineers available for employment will be 24 + 6 basic = 30, which is a multiple of 6 (all jobs will be filled). In this case, everything will be balanced Edited January 23, 2021 by MrAlex Quote Link to comment Share on other sites More sharing options...
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