Jump to content
Sign in to follow this  
MrAlex

Liaison Offices (Scientist & Engineer Recruitment)

Recommended Posts

I counted a number of all the buildings on the maps and their bonuses. Currently 16.1 players have access to the construction of 26 buildings. In total, they provide an opportunity to hire an additional 22 scientists and engineers, which together with the basic is a total of 28 for both. Commander's rooms give the opportunity to build 4 buildings each +3 buildings available from the beginning of the game. Thus, they allow the player to build 23 or 27 buildings, and only 26 are available for construction.

In addition, the maximum number of scientists and engineers is now 28, but the number of places in the laboratory and engineering is a multiple of 6. Thus, either the player builds only 4 buildings and employs 24 people , or builds 5 buildings and 2 places in it remain unfilled.

I suggest to slightly adjust the total number and bonuses of some buildings to create a certain balance:

1) The total number of buildings +1 scientist and +1 engineer is now 11. You need to do 12.

2) The number of buildings +2 scientists = 4, and the number of buildings +2 engineer = 5. You need to make 5 for each.

3) Number of buildings +1 scientist = 3, and number of buildings +1 engineer = 1. You need to make 2 for each.

4) Number of buildings available for construction since the beginning of the game now = 3. Need to do 4.

Thus, the maximum number of available buildings will be 28, which can be obtained by building 6 command rooms (4 basic + 24 additional). The maximum number of scientists and engineers available for employment will be 24 + 6 basic = 30, which is a multiple of 6 (all jobs will be filled). In this case, everything will be balanced :)

Edited by MrAlex

Share this post


Link to post
Share on other sites

List of proposed changes:

1) Number of buildings +1 scientist + 1 engineer 11-> 12.

2) Number of buildings +1 engineer 1-> 2.

3) Number of buildings +1 scientist 3-> 2.

4) Number of buildings +2 scientist 4-> 5.

5) Number of buildings +2 engineer = 5 (no change)

6) Number of buildings + 100k money = 2 (no change)

7) Total number of buildings 26 -> 28

8) Number of buildings available since the beginning of the game 3 -> 4

Edited by MrAlex

Share this post


Link to post
Share on other sites

Thanks, this is an interesting thing to discuss. I suggest we wait until V17 to discuss it though because then buildings will have adjacency bonuses and labs will have larger capacities if placed next to other labs, so the sums will change.

Share this post


Link to post
Share on other sites

Given the changes in patch 17, I propose to adjust the offices as follows (now -> will be):

1) Number of buildings +1 scientist + 1 engineer 11-> 10.

2) Number of buildings +1 engineer 1-> 4.

3) Number of buildings +1 scientist 3-> 4.

4) Number of buildings +2 scientist 4-> 6.

5) Number of buildings +2 engineer 5 -> 6 

6) Number of buildings + 100k money = 2 ->  5

Summary of the proposed changes

1) The total number of scientists available - 28 -> 32 (=4 closely placed  laboratories)

2) The total number of engineer available - 28 -> 32 (=4 closely placed workshops)

3) Total number of buildings 26 -> 35 (=6 closely placed comm rooms)

To be proportionally placed on the planet given the area of the regions:

North America (5->6): (100k), (2 sci), (2 eng), (1 sci), (1 sci & 1 eng) -> (100k), (2 sci), (2 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng). 

Latin America (4->5): (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng) -> (2 sci), (2 eng), (1 sci & 1 eng), (1 sci), (1 eng). 

Europe (4->5): (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng) -> (100k), (2 sci), (2 eng), (1 sci & 1 eng), (1 eng).

Africa & Middle East (4->6): (100k), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng) ->100k, (2 sci), (2 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng).

Soviet Russia (5->7):  (2 sci), (2 eng), (1 eng), (1 sci), (1 sci & 1 eng) ->(100k), (2 sci), (2 eng), (1 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng).

Asia Pasific (4->6): (2 eng), (1 sci & 1 eng), (1 sci & 1 eng), (1 sci & 1 eng) ->(100k), (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng), (1 eng).

Edited by MrAlex

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×