MrAlex 5 Posted January 13 (edited) I counted a number of all the buildings on the maps and their bonuses. Currently 16.1 players have access to the construction of 26 buildings. In total, they provide an opportunity to hire an additional 22 scientists and engineers, which together with the basic is a total of 28 for both. Commander's rooms give the opportunity to build 4 buildings each +3 buildings available from the beginning of the game. Thus, they allow the player to build 23 or 27 buildings, and only 26 are available for construction. In addition, the maximum number of scientists and engineers is now 28, but the number of places in the laboratory and engineering is a multiple of 6. Thus, either the player builds only 4 buildings and employs 24 people , or builds 5 buildings and 2 places in it remain unfilled. I suggest to slightly adjust the total number and bonuses of some buildings to create a certain balance: 1) The total number of buildings +1 scientist and +1 engineer is now 11. You need to do 12. 2) The number of buildings +2 scientists = 4, and the number of buildings +2 engineer = 5. You need to make 5 for each. 3) Number of buildings +1 scientist = 3, and number of buildings +1 engineer = 1. You need to make 2 for each. 4) Number of buildings available for construction since the beginning of the game now = 3. Need to do 4. Thus, the maximum number of available buildings will be 28, which can be obtained by building 6 command rooms (4 basic + 24 additional). The maximum number of scientists and engineers available for employment will be 24 + 6 basic = 30, which is a multiple of 6 (all jobs will be filled). In this case, everything will be balanced Edited Saturday at 05:04 PM by MrAlex Share this post Link to post Share on other sites
MrAlex 5 Posted January 13 (edited) List of proposed changes: 1) Number of buildings +1 scientist + 1 engineer 11-> 12. 2) Number of buildings +1 engineer 1-> 2. 3) Number of buildings +1 scientist 3-> 2. 4) Number of buildings +2 scientist 4-> 5. 5) Number of buildings +2 engineer = 5 (no change) 6) Number of buildings + 100k money = 2 (no change) 7) Total number of buildings 26 -> 28 8) Number of buildings available since the beginning of the game 3 -> 4 Edited January 13 by MrAlex Share this post Link to post Share on other sites
Chris 640 Posted January 17 Thanks, this is an interesting thing to discuss. I suggest we wait until V17 to discuss it though because then buildings will have adjacency bonuses and labs will have larger capacities if placed next to other labs, so the sums will change. Share this post Link to post Share on other sites
MrAlex 5 Posted Saturday at 06:41 PM (edited) Given the changes in patch 17, I propose to adjust the offices as follows (now -> will be): 1) Number of buildings +1 scientist + 1 engineer 11-> 10. 2) Number of buildings +1 engineer 1-> 4. 3) Number of buildings +1 scientist 3-> 4. 4) Number of buildings +2 scientist 4-> 6. 5) Number of buildings +2 engineer 5 -> 6 6) Number of buildings + 100k money = 2 -> 5 Summary of the proposed changes 1) The total number of scientists available - 28 -> 32 (=4 closely placed laboratories) 2) The total number of engineer available - 28 -> 32 (=4 closely placed workshops) 3) Total number of buildings 26 -> 35 (=6 closely placed comm rooms) To be proportionally placed on the planet given the area of the regions: North America (5->6): (100k), (2 sci), (2 eng), (1 sci), (1 sci & 1 eng) -> (100k), (2 sci), (2 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng). Latin America (4->5): (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng) -> (2 sci), (2 eng), (1 sci & 1 eng), (1 sci), (1 eng). Europe (4->5): (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng) -> (100k), (2 sci), (2 eng), (1 sci & 1 eng), (1 eng). Africa & Middle East (4->6): (100k), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng) ->100k, (2 sci), (2 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng). Soviet Russia (5->7): (2 sci), (2 eng), (1 eng), (1 sci), (1 sci & 1 eng) ->(100k), (2 sci), (2 eng), (1 eng), (1 sci), (1 sci & 1 eng), (1 sci & 1 eng). Asia Pasific (4->6): (2 eng), (1 sci & 1 eng), (1 sci & 1 eng), (1 sci & 1 eng) ->(100k), (2 sci), (2 eng), (1 sci & 1 eng), (1 sci & 1 eng), (1 eng). Edited Saturday at 06:45 PM by MrAlex Share this post Link to post Share on other sites