Donkeyfumbler Posted March 28, 2012 Share Posted March 28, 2012 Hi, I made this suggestion in a larger post about my first impressions but thought I would post it here in the right forum as well. Would it be possible to have an easy way of overriding the fact that you have reserved APs for reaction shooting? At the moment, you have a great way of showing, via the green/orange/red squares where I can move my men to. If I move them to a green square and then suddenly see an alien and want to duck into cover, but that would use up my reserved APs, I have to go to the slider, drag it back up to the top so I have no reserved APs and then move again. Fiddly and time-consuming, given how often you need to do it. Similarly if I wanted to shoot then and there, but don't have enough APs as they are reserved I have to do the same - go to the slider, move it back up, then shoot. How about allowing us to shift click on an orange square (to move) or alien (to fire) which would automatically disregard the reserved APs without touching the slider? Quote Link to comment Share on other sites More sharing options...
pack.wolf Posted March 28, 2012 Share Posted March 28, 2012 Supported Gazz back then, supporting you today Quote Link to comment Share on other sites More sharing options...
Donkeyfumbler Posted March 28, 2012 Author Share Posted March 28, 2012 Supported Gazz back then, supporting you today Ah cool - it's been suggested before. Hopefully if it's that obvious, it will be implemented Quote Link to comment Share on other sites More sharing options...
Gazz Posted March 28, 2012 Share Posted March 28, 2012 Well, it's one of several things I have suggested over time. I think there have been at least 4 by now... Quote Link to comment Share on other sites More sharing options...
Gorlom Posted March 28, 2012 Share Posted March 28, 2012 4 people suggesting this or you suggesting 4 things? or 4 things regarding bypassing the ap reserve? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 28, 2012 Share Posted March 28, 2012 Yes to all of those. Quote Link to comment Share on other sites More sharing options...
bwaffle Posted April 6, 2012 Share Posted April 6, 2012 This seems like a great idea. Quote Link to comment Share on other sites More sharing options...
Chris Posted April 6, 2012 Share Posted April 6, 2012 This is a good idea. I'll go and log it as a low priority fix to put in in the beta. Quote Link to comment Share on other sites More sharing options...
Donkeyfumbler Posted September 25, 2012 Author Share Posted September 25, 2012 Chris (when you're back) or anyone else able to confirm if this is still going to be implemented? Having played UFO: Extraterrestrials a lot, I find the lack of it here in the alphas is really beginning to bug me! Please put my mind at rest Quote Link to comment Share on other sites More sharing options...
Vivoune Posted September 25, 2012 Share Posted September 25, 2012 That would be a great addition. Allows you to save AP for shooting through the reaction AP slide bar. One bird with two stones! I'd use it all the time. Quote Link to comment Share on other sites More sharing options...
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