Slayerjerman Posted July 10, 2014 Share Posted July 10, 2014 (edited) Teaser preview of the MAJOR Xenophobia update incoming after CE v0.25 releases. More at the main thread. http://www.goldhawkinteractive.com/forums/showthread.php/11148-v1-06-Xenophobia-Mod-Compilation Next Updates sneak peak: Supports Xenonauts 1.07 (soon 1.08) Supports XNT 5.22 (hopefully XNT team will send me stable 5.3 files to merge) Supports Asymetrical Weapons v0.4 +20 all new MELEE weapons. Prepare for the awesome sauce +All new medikit reload system +Manufacturing sorting restructuring (sorts weapons from ammos, for easier crafting) +Moved all laser/plasma into a single category called "Energy" for better sorting +Moved more advanced & special weapons to "Advanced" category +Renamed alot of items to add prefixes for easier sorting "Ammo", "Grenade"...etc. +Merged new HD projectile/particle mod with sexy gfx +Balance update to fix some oddness with the more advanced items. ...and a bunch of other stuff too, Edited July 11, 2014 by Slayerjerman Quote Link to comment Share on other sites More sharing options...
Slayerjerman Posted July 10, 2014 Author Share Posted July 10, 2014 Also, I'm looking for more melee weapon ideas/art. PM me if you've got requests. It's pretty damn funny to sneak up on Caesan and shiv him from behind with a combat knife. LOL Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 10, 2014 Share Posted July 10, 2014 Are they light-sabres? Quote Link to comment Share on other sites More sharing options...
Slayerjerman Posted July 10, 2014 Author Share Posted July 10, 2014 Are they light-sabres? "Laser blades" with custom sounds. Quote Link to comment Share on other sites More sharing options...
Ragnarok Posted July 10, 2014 Share Posted July 10, 2014 Yes, we totally need Klingon Blades to assault Ufos in melee in 1979. Quote Link to comment Share on other sites More sharing options...
Crave Posted July 10, 2014 Share Posted July 10, 2014 Yes, we totally need Klingon Blades to assault Ufos in melee in 1979. that sarcasm Quote Link to comment Share on other sites More sharing options...
sether Posted July 11, 2014 Share Posted July 11, 2014 Looks fun Can we deflect the plasma shots like a Jedi? Shield and laser blade combo... Quote Link to comment Share on other sites More sharing options...
Kiel Posted July 11, 2014 Share Posted July 11, 2014 (edited) Looks fun. Recently I was thinking about melee weapons mod but all I wanted was a military knife and 1~2 upgrades for it. Does light sabre OHKO all enemies as it used to do it SW? Inb4 SW total conversion. Edited July 11, 2014 by Kiel Quote Link to comment Share on other sites More sharing options...
Slayerjerman Posted July 11, 2014 Author Share Posted July 11, 2014 Added another 12 weapons. Bwahahaha. Quote Link to comment Share on other sites More sharing options...
Kiel Posted July 14, 2014 Share Posted July 14, 2014 Thor's hammer!! LMAO!! Is this the ultimate weapon in the game? Quote Link to comment Share on other sites More sharing options...
dpelectric Posted July 14, 2014 Share Posted July 14, 2014 The chain saw! Woohooo! Oh yeah, I'd form the FDF (Farmer Defense Force); give all the farmers one and put like a dozen of them on the farm maps. You'd land, step out of your dropship, hear chain saws revving and aliens screaming and hissing and blood flying everywhere lol. Any dead farmers would allow you to pick some up and join in the fun! Quote Link to comment Share on other sites More sharing options...
Zixinus Posted July 14, 2014 Share Posted July 14, 2014 Here was me hoping for just some bayonets for bayonet charges, instead of hoping that my soldier MIGHT shoot straight within 5 meters and not miss then pathetically die. Maybe a taser-bayonet too. Quote Link to comment Share on other sites More sharing options...
sether Posted July 16, 2014 Share Posted July 16, 2014 Throwing knives? hmm but considering that using plasma weapons still have difficulties to kill certain enemies, throwing knives like jagged alliance's style will be suicidal in Xenonauts.... Is it possible to make a new weapon with properties like grenade (can be thrown) but it doesn't explode, and still inflict damage? (Just pondering, not making a request though ) Quote Link to comment Share on other sites More sharing options...
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