jake264 Posted July 9, 2014 Share Posted July 9, 2014 (edited) I went into aiprop.xml but only found one entry for "bezerk". I removed this but my soldiers still went berserk. Is berserk just a result of psionic attack in general? If so I guess I need to reduce the strength as suggested in this thread: http://www.goldhawkinteractive.com/forums/showthread.php/10127-Totally-Confused-About-Psionics Does anyone have suggested settings? edit: I see another entry for "bezerk" in psionicpowers_gc.xml would removing this do the trick? What all do I need to remove from that file? Edited July 9, 2014 by jake264 Quote Link to comment Share on other sites More sharing options...
Mick Posted July 9, 2014 Share Posted July 9, 2014 I always just stun baton my bezerking people. I think its a great feature and I like how it can mess with my perfectly constructed squads and force me to improvise. Quote Link to comment Share on other sites More sharing options...
Chris Posted July 9, 2014 Share Posted July 9, 2014 It's actually a morale issue too. You need moraleconfig.xml and should set the berserk chance to 0 there too. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted July 9, 2014 Share Posted July 9, 2014 I always just stun baton my bezerking people. I think its a great feature and I like how it can mess with my perfectly constructed squads and force me to improvise.You know you can wake up your stunned troops with the first aid kit, right? Quote Link to comment Share on other sites More sharing options...
Mick Posted July 9, 2014 Share Posted July 9, 2014 You know you can wake up your stunned troops with the first aid kit, right? MIND BLOWN!!! thanks lol ironically it was my medic that I had stun baton her. Ive mostly just kept going and considered it a loss. Lol, I never even thought to search for that. I found out that you can swap grenades for flares on night missions by right clicking... I love this forum, its helping fill in what I'm not able to find in the manual. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted July 9, 2014 Share Posted July 9, 2014 MIND BLOWN!!! thanks lol ironically it was my medic that I had stun baton her. Ive mostly just kept going and considered it a loss. Lol, I never even thought to search for that. I found out that you can swap grenades for flares on night missions by right clicking... I love this forum, its helping fill in what I'm not able to find in the manual.One or two minimum TU healings and they should wake up on following turn. Quote Link to comment Share on other sites More sharing options...
Mick Posted July 9, 2014 Share Posted July 9, 2014 One or two minimum TU healings and they should wake up on following turn. COOL! I don't know if that's going to be a game changer for me, but I'm going to start implementing that tonight. Is there any trick for stunning a civilian that doesn't turn them into a pile of goo? Quote Link to comment Share on other sites More sharing options...
StellarRat Posted July 10, 2014 Share Posted July 10, 2014 COOL! I don't know if that's going to be a game changer for me, but I'm going to start implementing that tonight.Is there any trick for stunning a civilian that doesn't turn them into a pile of goo? Don't know maybe stun gas? Quote Link to comment Share on other sites More sharing options...
steave Posted July 10, 2014 Share Posted July 10, 2014 You know you can wake up your stunned troops with the first aid kit, right? Thanks, had no idea about that. I guess that works for people stunned by gas too? Quote Link to comment Share on other sites More sharing options...
StellarRat Posted July 10, 2014 Share Posted July 10, 2014 Thanks, had no idea about that. I guess that works for people stunned by gas too?Yep. That means you can use gas with a little less caution. As long as one of your guys is still awake he can revive the rest. Quote Link to comment Share on other sites More sharing options...
Mick Posted July 10, 2014 Share Posted July 10, 2014 Lolz awesome, I phased out gas as soon as I got the shock grenades. However I see a change with that coming now that gas grenades don't mean an end to that soldier for the mission. Lol I swear my first campaign I lost six of my own people due to gas mismanagement. Quote Link to comment Share on other sites More sharing options...
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