Tiktaalik Posted June 14, 2014 Share Posted June 14, 2014 And I don't mean alien weapons that get sold. I picked up an AK from from a dead mujihadeen chap (gave it to a shield class soldier who's shield got destroyed), I noticed later it was in my general stores with a sale value of nill. Is there a way to re-equip it from the soldier outfitting screen? Also since I updated to V1, I haven't seen a single terror or base attack mission. Am I inadvertantly preventing them by shooting everything down? Quote Link to comment Share on other sites More sharing options...
KevinHann Posted June 14, 2014 Share Posted June 14, 2014 On the terror/base attack missions - yes, you need to let a UFO with the particular mission complete it. If you want that to happen you could build Quantum Cryptology Lab and see individual UFO agenda. Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted June 14, 2014 Share Posted June 14, 2014 Ah...the collecting of local forces weaponry... There's no way to re-equip a local force weapon if you removed it from your trooper's inventory. Quote Link to comment Share on other sites More sharing options...
Irishguy117 Posted June 14, 2014 Share Posted June 14, 2014 Terror missions will be medium sized ufos with Two escorts. It'll either be a bomber or a corvette depending on if its a ground or air terror mission. Quote Link to comment Share on other sites More sharing options...
Tiktaalik Posted June 14, 2014 Author Share Posted June 14, 2014 Oh well that's good I guess, not dealing with terror missions. I beefed up my bases though waiting for a base attack and haven't had to deal with that yet sadly (kinda). So about the guns, is it just an oversight that the AKs and things are retained in the stores? I mean, if you can't re-equip them to soldiers and they don't sell for anything, why do they go to the general stores? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 14, 2014 Share Posted June 14, 2014 That would be an oversight/bug. Chris said that you can't keep weapons from local forces to prevent unscruplous players from murdering local forces and robbing them of their kit (especially tempting late game as local forces upgrade to lasers) Quote Link to comment Share on other sites More sharing options...
Tiktaalik Posted June 14, 2014 Author Share Posted June 14, 2014 That would be an oversight/bug. Chris said that you can't keep weapons from local forces to prevent unscruplous players from murdering local forces and robbing them of their kit (especially tempting late game as local forces upgrade to lasers) I was a bit taken aback when I saw that, I didn't expect it at all. Quote Link to comment Share on other sites More sharing options...
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