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[V1.0- Ground Combat] Equipment loss on flying soldier


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During a night mission I had a sniper with a laser sniper rifle and buzzard armor get killed in midair by normal plasma fire, but it played the animation for being killed by a reaper. I went to check and there was no body or equipment to be found, and when I got back to base I had lost both the armor and the rifle.

EDIT: I made a typo. The Rifle was gone, but I retained the armor. Only the rifle went missing.

Edited by Irishguy117
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I've noticed some weirdness with equipment losses too. I just assumed my guy got gibbed, but maybe there is a bug somewhere. Honestly, I haven't been tracking my stuff closely enough to say, "Hey I'm one laser short of what I should have!", but in the back of mind I do remember thinking something seems to be missing.

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Ok this applies to V21 (my current game state), but it should apply to newer versions too as I haven't read of any changes in the change logs then:

  • If a soldier is killed by a blast/explosion/grenade/whatever that leaves only goo, the armor and mostly all equipment is destroyed.
  • When this blast/explosion/grenade/whatever-event happens with a flying soldier there isn't even goo.
  • When there is no corpse visible in the ground combat scene, there is also no corpse in the ground tiles of the equipment view of a soldier when he steps on this tile.
  • When there is a corpse, equipment and armor comes back to be equipped again.
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Yeah. Flying units get gibbed if killed when flying and lose their items. This is basically to stop items floating around in mid-air.

So this is intended? Not that I'm complaining, just wish to know if anything is going to be done about it. I don't really see how without coding to make things "fall".

Edited by legit1337
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