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Alienkiller

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Everything posted by Alienkiller

  1. I like that news with the new concepts for existing ones of the predecussor. 1. Armorplates: the big step from integration of variable and upgradable Plates are a nice new feature for your Armors (like the light and heavy cevlar at the beginning) and what the Game need 2. Armors: the big step for researchable upgrades for existing armors is a very good feature too (like the beginning suit which unlocks better suits with more or different protection) and what the Game need 3. Backpacks: there is nothing more to say, only that it´s good you noted / heard to the Community 4. Air-fight: looks impressive and well thought out; and you make the good old X-Com Veterans a big delight 5. new Aliens: YES, that´s too a big step forward and what the remake of the Predecussor needed Can´t wait to beginn the Beta from X2.
  2. Most Publishers made the Mistake to programm a Game Multitasking. So many things are missing and you can´t play it on PC correctly. You can see it on the new XCom-Franchise, so I play the first Part if only nessecassry. And Handheld games like for IPhone, IPad etc. are the badest Idea for the most Games. If I see the good old Frenchise and this is gona made / make bad, only to port something for IPhone or so I could hunk. The best example for that is the new C&C Game, which doesn´t deserved the C&C before the name. Why do you think Motorsport Manager was done for PC instead with 3 or 4 DLC´s? Because the Handheld versions running bad, Playsport updated them to Mk III with the new contents from the PC-Version incl. DLC´s they could bring in. Looks better than the original MM-Version for Handheld versions and the People how have already the Orignal Version updated to MK II Version use it too. But it isn´t the runner on Handheld versions (Playtime to short, you can´t save etc.). Yea I had in the 1990s a handheld console too (Gameboy) and know what I´m saying about. We were trained to use it only on save places and not in trafficzones, restaurants etc. I would say nothing about it, if the Publishers woulnd´t bring in so much scrap (like Pokemon) on the market and the Children are better educated in using their Handheldthings like IPhone, IPod correctly. But instead they play in trafficzones or restaurants, coffees so that deadly incidents or a long time in hospital have to happen (angry persons which are nerved, kids not looking on traffic etc.). In my Opinion all the shitt Handheldgames are on Index for min a fully generation, better 3+ fully generations.
  3. That´s right Max. Like Chris said, the Early Acces will start first in 2019, because there will be much corrections / chances in the Beta Phase for the Game and new / missing things will come in. So the Betatest will be running for a long time (4 Months minimum). First the Game must be stable and the most big missing things have to be build in as well as tested before the Game can go to the Early Acces State. If not, we all know what will be happen. We can see it by the most big Publishers / Game Dev Studios like EA which are bringing out misserable or bad Games since mid 2000. Because they think the big Betatest isn´t needed. Then they try to fix the Bugs with some big / small Patches and sometimes with 1 or 2 DLC´s. And the Game Dev Studios which are saying we make a middle to big Betatest bring out a middleclass or good game. The second Option is the Best, Publishers / Game Devs could have today (like Paradox with the Hearts of Iron Games, Firaxis with the new XCom Series or Sega with the Motorsport Manager) and get the Optimum from Modders. The Best Devs however are the indepentend like Goldhawk, because they can set the time for Tests and official Versions themselfs.
  4. Congrats from me too Chris. Getting this all organised (Kickstarter, Wedding, Honeymoon) looks great and get a big resprect from me. That Man is a Organisation Talent. Have Fun and get relaxed on you Wedding / Honeymoon.
  5. That´s Bad. If I had read that right the Team said, that after Kickstarter all Backers should be availible for that Information / Reward. But maybe the Team is making a exception for you and all others which are for Work / Holidays on travelling.
  6. Then you have only one opinion: Take it in the Menue and everyone have to pick it up for its Monitor. Standard is 1.200x786. More than Easy for that question. If anyone don´t know it´s settings he / she and is not looking in the Windwossettings for the Monitor before has the Problem. Than he / she can´t say it´s not working, and it shows that the People are to stupid to read first. Point.
  7. I have a normal Monitor with a high resolution 3.xxx or 4.xxxx to 2.xxxx. I think he supports 4K but that´s brakes the Game itself. 4K is good for films but not for Games atm. If you get a 1000 MB Ram and a 18core Processor maybe, but not atm. You can see it in XCom 2 and other high resolution games which are doing high resolutin, 20x AA etc. If you there get 4K too, the game won´t start anymore because the RAM, Graphics-Card and Processor wont make it. And Chris Roberts / Erin Roberst with her new Game Star Citicen have the same Problems. They use the maximum today (like they did it in the Wing Commander-Series as well Strike Commander / Pacific Strike, Star- and Freelancer). But if you push a Platform to hard like you wish Sheepy then you won´t play anything. A Game is everytime a compromise between max. Graphics, max. Power from stationiary Console / Mobile Console (like Processor, RAM, HDD) and the minimum specifications as well.
  8. The Textaddons for Xenonauts 2 Enemy Hidden and Alien Infiltration are the Best for the Story that is known to us now. We don´t handle only a alien Fleet in Orbit anymore like in the Predecessor. The Aliens are on the earth in the Story, which have humans who help them to hold the atomic warstatus. We could steal the Title from XCom: Enemy Within but Firaxis wouldn´t be pleased about it. So the best Titles for Xenonauts 2 are a little bit chanced from Original: -Xenonauts 2: the hidden enemy -Xenonnauts 2: the already begun Alien Infiltration
  9. Yep I like the Medals and Ribbons in Xenonauts 1 too. That was a great thing and so I played it for a very very long time. Integrate it again in Xenonauts 2 with more boosts.
  10. Hm... the Story don´t change from the first Xenonauts (and the integrated Storybook there were very nice to read), but in Xenonauts 2 you get more information as well as an more detailed story. And what we heard from the Developers the Aliens have infiltrated us already incl. humans are working for them. So the Titel I would chose from the voting sytem are only 2 possible: Alien Infiltration and Enemy Hidden The Second sounds the best, because we already have enemys under us which are working in the shadow and hidden against us.
  11. I play the Demo too sometimes to get a feeling for the fights in the fully game it comes out. I have reduced it to 1 death soldier now and try to only have 1 light wounded soldier max. But that´s not easy, esp. with the beginning Armors and Weapons in the Game.
  12. Thanks Goldhawk for the Repair that I can login here again. The Founding is running great for Xenonauts 2. We will get the 150.000 Pound goal and a litte more. But in the last 9 to 10 Days we won´t get anymore stretchgoals. We are realistic enough to see that we don´t get all what we wanted in the Founding and long Developmentstage. All in all we get a ca. 300 (+) % Founding for Xenonauts 2 and that in only a Month. That´s amazing. I allready founded the Game and after the missing 2 Foundings are comming in I changed to one of them. The Game will be cool, esp. with the new things are coming. If we can test it in a couple of month we won´t play anything other Games expect Hearts of Iron 4. Maybe Ufo2Extraterestials for a comparison if it comes this year too.
  13. There is no good or bad location. I choose following areas for my Bases: Europe at the corner to Russia with full Radar Range (Europe, Middle East, North Africa and a part of Russia) Australasia with full Radar Range (Australia, Indochina, New Sealand and some other Parts of the Main Land) Central America with full Radar Range (Central America, North- and South America) Russia or South Africa (chances where i build the first Base) fifth Base only in emergency if i need more Radar covorage or have a to big hole in Radar points.
  14. Normaly I dont need more than 4 Bases. Main Base: Transport (the best you can have), 4 Interceptors (best you can buy or produce), full Reaserch (2x Resarch Building), Production for things the Troops, Vehicles and Interceptors / Transports here need (2x Workshop), Radar (3x for max Radar Range), 2 Sick Bays (for faster healing), 1 Garage (for the Vehicles on Base / Transport), 1 Storeroom, 5 Hangars (1 Transport, 4 Interceptors); 1 Living Qarter, Rest for Special Buildings if there are any Second Base / first Interceptor Base: 7 Hangars for Interceptors, 3x Radar, 1 Storeroom, 1 Living Quarter (2 if you have 4 Workshops), 1 Garage for Vehicle Production and Store), 2 Workshops maybe 1 or 2 more, Defence Batteries, and 1 or 2 Slots for Special Bildungs if there are any Third Base / second Interceptor Base: 3x Radar, 1 Storeroom, 7 Hangars for Interceptors, 1 or 2 Slots for Special Buildings if there are any, Rest with Defence Batteries Fourth Base / third Interceptor Base: like Third Base The blind things you can handle normaly with the Interceptors, because Bases cost a lot of Money. I did that in the original Game and CE in normal mode. Easyer it is with Mods like X-Devision Mod / other Mods with an AWACS.
  15. Ah ok. I was surprised about the big size of the Mod there on Nexus.
  16. Hi all. I was playing the first Xenonauts and play some Mods for it. So I didn´t thought that a reboot of Xenonauts with improvements to the first Game is in progress.
  17. Hi all. I have read about the new and final Version of 0.98. I have installed it and get shown the Version 0.98.6. But I installed 0.98.7 with the integrated extras shown here on Nexusmods: 0.98.2 Hotfix 7 Notes: - Final isual Fixes from odizzido - Ajaxial Balance Mod included. - Melee aliens reflexes nerfed badly. - Deleted some unnecessary files for lowering the size. - This is probably the final version until 0.99. Installation was this way: - 0.98 Standard from here! - 0.98.1 Upgrade form here! - 0.98.2 Upgrade from here! - 0.98.2.6 Hotfix from here! - 0.98.2.7 big Hotfix from Nexusmods. I will try a new test today evening, because i deleted the Mod and made a complete new Mod installion. I saw the old failures in Xenopedia I tried to correct the last versions before I needed a break. Maybe I can correct them again.
  18. Yep Stun Baton for the Guys who are short range fighters (like Shields, Assault, Scout). The others will get Grenades with the exeption of Rocketeers after research and enough Material to build Stun Grenades / Rockets.
  19. Larry you have to capture aliens (Sebillians and Ceasans) alive. There are Specialists, which you have to interrogate. Then you will get more and more research. The first Alien Specialists you should stun with their own Stun Weapons, because you haven´t one at the beginning. Only after the normal research tree (Orignal) to get the first Stun Weapon you have the normal chance to get them allive. The other way is to use the Stun Weapons of the Ceasans (if you lucky: Sebillians) against them to get the first better Researches.
  20. Hi Guys. Yes we all know the freeze Situation. I have it sometimes to, but it´s specific no Mod Problem. It´s a Problem of the Main Programm Code which wont work with some Innovations / Improvements correctly. Why we all dont know. But I think the Programmers / CE:Programmers look for it. The freeze you can solve only with explosives or Manpower with enough TU´s to kill that Alien how make that freeze. I had this situation in some Modifikations with Improvements / Innovations I played (like XNT, Map Mods, etc.). Now to the AWACS. Like some said, I love it too, because you can fly so long to scan about 3/4 of the world in 1 flight. The AWACS can fight and bring down small scouts in Regions where no Condor can fly in. This is not to be sneezed. The AWACS as well as can damage normal Scouts to 75 % with the first AA-Guns. It can bring down normal Scouts with better Weapons (like Lasers). Lasers are the first new Improvement for my AWACS after research. The next plane I read about is the Foxtrot. I build the Foxtrot every time after resarch and enough needed Materials. Up to 4 Foxtrots (eventually more if the Situation needs it). Why? a) the Foxtrot has 2 Rocketslots with 6 Sidewinders (more Attackrange and higher survival then the Condor) b) the Foxtrot is more Durable (100 HP) and faster then the Condor c) the Foxtrot has a longer operating Distance then the Condor d) it can escort the upgraded Condor for heavy Weapons The 2 Disadvantiges of the Foxtrott are the missing Cannon as well as the spezial Maneuver of the Condor / upgraded Condor. But that dosen´t matter, because you need it up to the Time you can build new fighters / Bombers. Thats to the Discusion I read about. To the new Version (0.98.2) I can´t say much, because I downloaded it yesterday evening and only looked over the first Xenopediaentries. The other Thing why I didn´t played was about the bad news yesterday.
  21. Hi Guys. I´m back again. I think i will try the new Version, because testing my corrections which I couldn´t test up to now. I´m impressed about the new Vehicles too. They are very interessting, but I think the vehicles are to much. But we will see what the new ones can do. Maybe I will be surprised. But the Weapons ID for the new Vehicle Tech I´m not certain that it will work. But I will let me to disabuse if it works.
  22. Max it´s O.K. There were some special Things in XNT and I thougt they were from Lore+. But if not, I have honcused me.
  23. Yea I had a lucky shot like this yesterday evening. 440 HP with a Sniper Rifle (Next Gen) on an good Armored Sebillian Soldier! It´s a very rare event but it came.
  24. Do you mean specials like the unformed Childrens, the Programmer how chanced Site and so on.
  25. @RiPCorD5a1: That have to be so. If you research the better Materials, Alien Weapon-Tech etc. Ranges and/or Damageoutput will increased by all your Weapons. The first 2 Weapontechs (Next Gen and Laser) are a little bit better than the one on beginning. You fight against Aliens, not Humans. You not need to cheat. I gave Tipps some threats before to hold your soldiers allive and win every mission. They will be hurt, thats for sure, but they won´t die. One Tipp more: Save often!
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