PEJOCAAL
02-14-2012, 11:13
In first place, Congratulations, the atmosphere and graphics cannot be better, but a I am worried because, if you take the correct direction, I could be the game that we are all expecting and the best game ever built, but since I played V9 there are several things that will finish this game without getting out:
1. The ground battle ground does not offer any challenge. The original X-COM was succesfull because once you landed, you could loss all your crew in several minutes, and you could feel fear with a game with poor graphics. In V9, a battle ground could be predictable the most of the time, the sebillans just waiting their death, also I step in front of one several turns just to prove that they are just part of the background, they do nothing, just stand till were killed, coming back to XCOM, those alien were very frighten, once you saw one, you wanted run back, because they were very devastating.
2. The rate of UFO sighting is so hight(It could be part of the free will, in this case I step back), so you have to fight so frecuently battlegrounds, wich as I wrote in part 1, this combination will burn the game, because you can be bored so easily.
I am very excited about XENONAUTS, and I trusht that will be over its problems once you advance, as a recommendation, is preferable just few sightings but very more challenging, unpredictable battle grounds.
Remenber, X-COM could be considered the best game ever created, and not for the graphics, also now I am tempted to play it, so, do not miss the real essence of XCOM, the playability, the challenge, the free will, the desire to kill those aliens, the curiosity, to have a different experience each time you begin from the start, to do not know what is going to happen at all, the fear.
Dear friends, you have a hudge community supporting you, you have the chance to improve XCOM, please do not miss the opportunity, not disappoint us.
Regards
1. The ground battle ground does not offer any challenge. The original X-COM was succesfull because once you landed, you could loss all your crew in several minutes, and you could feel fear with a game with poor graphics. In V9, a battle ground could be predictable the most of the time, the sebillans just waiting their death, also I step in front of one several turns just to prove that they are just part of the background, they do nothing, just stand till were killed, coming back to XCOM, those alien were very frighten, once you saw one, you wanted run back, because they were very devastating.
2. The rate of UFO sighting is so hight(It could be part of the free will, in this case I step back), so you have to fight so frecuently battlegrounds, wich as I wrote in part 1, this combination will burn the game, because you can be bored so easily.
I am very excited about XENONAUTS, and I trusht that will be over its problems once you advance, as a recommendation, is preferable just few sightings but very more challenging, unpredictable battle grounds.
Remenber, X-COM could be considered the best game ever created, and not for the graphics, also now I am tempted to play it, so, do not miss the real essence of XCOM, the playability, the challenge, the free will, the desire to kill those aliens, the curiosity, to have a different experience each time you begin from the start, to do not know what is going to happen at all, the fear.
Dear friends, you have a hudge community supporting you, you have the chance to improve XCOM, please do not miss the opportunity, not disappoint us.
Regards