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Posted

Is there a way to test airplanes at this game?

I saw somehing at game config but i couldnt figure out how to activate it..

I need to test my new planes against all ufos..

Posted (edited)

Hey,

i dont want to make a extrea thread for this, maybe its obvious buuut... uhm... how to start ground combat right away? Whats the starting parameter for that?

EDIT:

Found out its "-quickcombat" without quotes of course.

THX.

Edited by FiesesAlien
Posted
Check the numbers in the files and add them together.

I need to try them at battlefield with mixed situvations..

----

There should be ground combat .bat file at main directory.. after u edit the file at assets u start the game with that bat file.. but again i didnt try it..

  • 1 year later...
Posted (edited)

So i added -aircombat to the Xenonauts_gc_editor.exe but i only get into the mod manager menu and from there into the game.

How do i start the aircombat and quickbattle ?

Edited by Charon
Posted

Nah, i tried -quickbattle -quickcombat -aircombat -airbattle with the Xenonauts_gc_editor.exe and tried a new game in all combinations ... doesnt work for me. I only have XDivision, NoKlick, Ambient Sound, and my own small mod active.

The quicklevel_setup is from XCE and the alien aircombat things are from XCE as well.

Any ideas whats going wrong?

Posted

When i switch over to vanilla in steam than that takes a lot of redownloading. Or do you mean the vanilla exe ? i tried it with -quickbattle -quickcombat and -aircombat but it didnt work. When i klick the Xenonauts_gc_editor - Quick Battle.bat, than there is a Runtime error. Happened a few times with the Xenonauts_gc_editor.exe as well.

Im googling it now, maybe there is an solution?

Posted

I tried it with -quickbattle and -AIRCMBT (yes, aircmbt !) again.

Both constantly produce an runtime error ( ... has requested the runtime to terminate in an unusual way. ... ).

So google didnt help yet ...

Posted (edited)

So i guess its a problem with the Microsoft Visual C++ Runtime Library.

I installed the latest Visual C++ Redistributable for Visual Studio 2015 but it didnt help.

Guess ill have to make my own air combats with the starting ticker value and starting base airplanes ...

If anyone has a solution ... ill be here.

Edited by Charon

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