BaronM Posted June 2, 2014 Posted June 2, 2014 This was a weird bug i ran into today. My hunter missed a little with one of its missiles and splashed one of my soldiers for about 20 dmg or so, i healed her up, everything was fine, completed the mission. On the end screen it reported her as killed in action! I was like... wtf, so, since i was playing on ironman i alt-tabbed out and ended program (whew, sigh of relief, this let me keep my save from the turn before), when i started the game again and loaded up it was on the enemies' turn, hidden movement, last sebilian passed out from stun gas, same as before, then mission report and it stated her as taken a little dmg and wounded for six days properly. So loading save fixed this somehow but for people playing on ironman... Here's my save but as i said it doesn't show the bug. [ATTACH]3952[/ATTACH] hmm next time i'll remember to take a screenshot Aut.sav Aut.sav
kabill Posted June 2, 2014 Posted June 2, 2014 Someone else reported this on TD's most recent mod thread, too.
TacticalDragon Posted June 2, 2014 Posted June 2, 2014 Quiet weird thing. A single question Baron, did you make a clean install of Xenonats 1.0 or you update Candidate, Experiental or other version to V1.0?
Chris Posted June 2, 2014 Posted June 2, 2014 Hmmm, your soldier is carrying around C4 too. I wonder if that's the common cause? I'll try some Hunter Missile action today and see if I can repro it.
BaronM Posted June 2, 2014 Author Posted June 2, 2014 I had the experimental version maybe RC1 cant remember before updating to 1.0.
aeons00 Posted June 2, 2014 Posted June 2, 2014 I just reported a similar thing at the bottom of this page: http://www.goldhawkinteractive.com/forums/showthread.php/10232-Bugs-Issues-in-Xenonauts-V1-0/page5 My problem only existed after loading an autosave though...or at least the soldier wasn't dead in the battlescape. He earned a purple heart and everything, but the autosave labled him deceased
spacebug Posted June 2, 2014 Posted June 2, 2014 I just reported a similar thing at the bottom of this page: http://www.goldhawkinteractive.com/forums/showthread.php/10232-Bugs-Issues-in-Xenonauts-V1-0/page5My problem only existed after loading an autosave though...or at least the soldier wasn't dead in the battlescape. He earned a purple heart and everything, but the autosave labled him deceased Seems like a different bug, as it seems your soldier was listed as living in the debriefing.
Selgald Posted June 2, 2014 Posted June 2, 2014 My soldiers keep dying I don't see a pattern there. Atm I would say this is gamebreaking ^^
TacticalDragon Posted June 2, 2014 Posted June 2, 2014 My soldiers keep dying I don't see a pattern there. Atm I would say this is gamebreaking ^^ I cant reproduce this bug... ' I try it all, shot my own soldiers, lay on the ground, kill it, make it jump..... even sleep in a granary.... They are more alive than ever
Chris Posted June 2, 2014 Posted June 2, 2014 Nah, there is something going on there. I've got a save game where I just fire the Hunter rocket launcher inside the Chinook...usually a couple of soldiers survive on a fraction of their health. If I just autowin the mission afterwards, the soldiers all die. But if I save and then load and then autowin, the survivors actually survive. So something is going wrong. Thanks for letting me know.
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