Chris Posted March 14, 2014 Share Posted March 14, 2014 Relatively minor changes to the Geoscape again. The main difference is the reduced Alenium cost of various items - this should decrease the amount of UFO grinding required to upgrade your air force. However, they also now consume Alien Alloys. Additions / Bugfixes: - Loading times in fullscreen mode decreased dramatically - Final mission updates - New Game Over screens (victory/eradicated/bankrupt) - Added an Alien Assault Plasma research project to the game; MAG weapons now unlockable again - Added Xenopedia descriptions to Alien Assault Plasma and the Singularity Cannon - Fixed some ##### strings on Vehicle Equip screen Balance Changes: - Reduced the Alenium cost of new aircraft / vehicles by 50-70% - Added Alien Alloy cost to manufacturing aircraft and vehicles - Reduced the relative $ and Alloy cost of MG and sniper rifle derivatives compared to rifles - Soldier starting values are now 35-65 in each stat (starting squad still have +5) Quote Link to comment Share on other sites More sharing options...
Skitso Posted March 14, 2014 Share Posted March 14, 2014 Thanks for fixing the loading times at last. Quote Link to comment Share on other sites More sharing options...
vaultdweller Posted March 14, 2014 Share Posted March 14, 2014 - Loading times in fullscreen mode increased dramatically You said one thing, but I think you mean the opposite. Quote Link to comment Share on other sites More sharing options...
Chris Posted March 14, 2014 Author Share Posted March 14, 2014 Good spot! Quote Link to comment Share on other sites More sharing options...
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