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Bleeding Indicator on the character sprite


Muskrat

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Would it be possible to add a bleeding indication above a character's head, or maybe just NPC head's?

Reason I'm asking: I just spent a lot of effort saving a civilian, he took a hit, but I thought he was fine. 2 turns later he up and died on me when I could have saved him with a med kit, had I known. Considering the mission score penalizes you for civilian kills, it'd be nice to know if one really needs medical attention.

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It was probably blocked the the tree he was in front of. And I've had blood spatter even when my guys aren't bleeding.

But I don't think I should have to rely on seeing the space he was shot in to tell he's bleeding. I should be able to tell from looking at the person, right?

Also, it could create an interesting dynamic during the game - encountering wounded civilians and gaining reputation for healing them. Maybe during terror missions?

Edited by Muskrat
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