harrythevet Posted January 14, 2014 Share Posted January 14, 2014 For some reason the sprites for Buzzard suit wearers that are descending from on high occasionally disappear for the rest of the mission, even though the actual soldier is still there and usable. Also, quite a few apparently random CTDs during combat missions after movement. Quote Link to comment Share on other sites More sharing options...
silencer Posted January 14, 2014 Share Posted January 14, 2014 It happens only when camera isn't following the unit when descending (at least for me). Quote Link to comment Share on other sites More sharing options...
Sleet01 Posted February 24, 2014 Share Posted February 24, 2014 Reproduced in 21Ev4 as well. The soldier sprite will refresh after going through a teleporter, I found, so it looks like the game is forgetting to update the Buzzard suit soldier to the current layer *only* when it lands from an off-screen position. Quote Link to comment Share on other sites More sharing options...
Muskrat Posted April 25, 2014 Share Posted April 25, 2014 I'm going to resurrect this, as it's still happening as of V21 Stable. Attached is a save with the invisible character (at the UFO entrance). He descended from level 3, from a position to the top rh of the screen. Buzzard invisible.sav Buzzard invisible.sav Quote Link to comment Share on other sites More sharing options...
silencer Posted April 25, 2014 Share Posted April 25, 2014 I think they fixed it in v22 somewhere. Quote Link to comment Share on other sites More sharing options...
Dirk Ralthar Posted April 25, 2014 Share Posted April 25, 2014 In v21 Stable you get the same issue with the sentinel armor if you change layers when the camera is elsewhere. Quote Link to comment Share on other sites More sharing options...
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