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Posts
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Location
Brisbane
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Equine Veterinary Surgeon
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V22 Experimental 10 Released! (including save games)
harrythevet replied to Chris's topic in Release Announcements
OK, so on the last update there was a fix using a hex editor that allowed you to carry on playing from saved games that were broken from previous releases. Does anyone know if that will work again, and if so, what I need to change? I was totally at the endgame!!! -
Hey fellas, I get a CTD on the Artic mission against a crashed Carrier with Caesan and Wraiths on board. It crashed on initially starting the mission, and several times throughout the mission for no apparent reason. Has been really stable until this mission. Always happens on aliens' turn though, although I can't discern any particular pattern. Cheers
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Bro, where did you find these? I can see my save games in my mydocs/xenonauts folder but they're not labelled as yours are. I too was on a roll, and nowt is more annoying than updates that break saves. I've still never come close to finishing the game. Is there a way to roll back to the last update so I can finish it? The new changes aren't worth giving up the game for . . .
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Guys, do you really have to delete all our save games every time you update the game? Is there any way around this? I was about to finish the game and it's back to square one.
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Yeah, I get this too. And it says the magazine holds 12 rounds, rather than 9 for the laser rifle, and 6 for the sniper rifle (even though it'll only actually load the correct number when you do load it). Later in the game, on deployment anyone with a laser rifle had no magazine loaded, even though it was loaded in the load-out screen.
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I'm not a big fan of many of the balance changes. It seems the aliens can see for miles, shoot amazingly accurately (even with reaction fire, which they seem to do abundantly; even the sebbies, who are meant to be a bit slow) and slaughter my hapless troops before I've finished getting them off the chopper. The reduced APs are ok, but TBH I much preferred the previous iteration. Also, the weight thing sucks; as soon as I put Jackal armour on anyone, all they can carry is one weapon and one magazine. Lame. Oh, one other thing - if you're behind a bit of cover, you should be able to stay behind it and shoot around it from in cover (ie not have it be 100% blocked).
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Yeah, I've lost all my saves too, which is a DISASTER
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[v20 SC4] CTD when saving
harrythevet replied to Puciek's topic in Xenonauts Bug Reports / Troubleshooting
Same here, team.