Antr4cite Posted July 25, 2013 Share Posted July 25, 2013 (edited) Do you see UFO-14 from the picture above? He tries to hunt me doesn't matter the direction I take (N,S,W,E). When he intercepts me, we enter directly into air combat. If I choose to intercept him from the start the same happens - auto engage. During the air combat mode, if I choose to evade, the game will loop until I run out of fuel and the aircraft is destroyed - this happens almost all the time. If I engage another UFO, doesn't matter if I win or evade, UFO-14 will be waiting for me and the situation mentioned before will happen again. Video: http://www.mediafire.com/?otloolhvxlsjdg1 (flickering - recorded with HyperCam2) Save file: http://www.mediafire.com/?1p13vbmwe69m98a Edited July 25, 2013 by Antr4cite Quote Link to comment Share on other sites More sharing options...
Puciek Posted July 26, 2013 Share Posted July 26, 2013 This seems to be working as intended. From my understanding on the game, the sole role of the interceptors flying around is to aggressively hunt down your aircrafts, and since they are faster than your - just evading fight will get you caught again and eventually destroyed. Quote Link to comment Share on other sites More sharing options...
Antr4cite Posted July 26, 2013 Author Share Posted July 26, 2013 This seems to be working as intended. From my understanding on the game, the sole role of the interceptors flying around is to aggressively hunt down your aircrafts, and since they are faster than your - just evading fight will get you caught again and eventually destroyed. Ok, I understand. But I think their range of detection is OP. And to avoid this loop situation why not disable the evade option when intercepted by these UFOs? Quote Link to comment Share on other sites More sharing options...
Puciek Posted July 26, 2013 Share Posted July 26, 2013 You will not always be in the slower ship or you may have some support on the way so you want to prolong it. As for detection range, it may be but the case, but also keep in mind that you do not see all ufos/bases on your map, only those that you've managed to detect. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted July 29, 2013 Share Posted July 29, 2013 Thanks for the video and the save file! Much useful to fix this kind of things Quote Link to comment Share on other sites More sharing options...
Ishantil Posted July 30, 2013 Share Posted July 30, 2013 Good to know this was a bug. I just found it, too. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.