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Puciek last won the day on July 29 2019

Puciek had the most liked content!

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About Puciek

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  1. Puciek

    Dynamic window resizing

    Can't ask for more than that! It's not a big issue, but a nice to have when possible . PS, congrats on parenthood!
  2. So... Can you post those screenshots where HM screen blatantly hides something you should've seen?
  3. This is sort of a feature request, but would it be possible to allow the xenonauts 2 window to be dynamically resided? I found that I cannot do that either by hand, trying to drag the window corer, or by using software like divvy (https://mizage.com/windivvy/) which allows you to "slot" applications on your desktop, very handy for larger screens when using apps/games when not in full-screen mode. It would be great if xenonauts2 could work with those applications so when I don't want xenonauts 2 in full screen mode, I could neatly slot it with the other windows on my desktops.
  4. What it says on the tin really, that's a very bad thing from SEO perspective to have it broken, it will notably hurt google ratings, and greets users with a big warning that the site may not be secure.
  5. As per title really, attaching savegame groundcombat-1.json
  6. I have lost a few in 8.0 build without a crash, but that was my first plane loss in 8.1. And thanks for the explanation! Makes sense.
  7. Yup. Reproduced it both ways multiple times, CTD every time on this save.
  8. In this save after you shoot down the UFO (either by manually guiding your planes or auto-resolve), the game will CTD when you press "ok" on the post-interception screen. strategy-28.json
  9. Right from the start of the game, I got 2 raid missions, and even though I sent skyhawk out instantly, it did not reach the site in time before the mission expired. That doesn't seem right.
  10. I sent 2 interceptors against an observer, each armed with 2 skylances. While some hit, and sstrategy-22.jsonome missed, the hits triggered the correct graphic but caused no damage to the UFO whatsoever. Attching save from just before the interceptors catch up with the ufo.
  11. I have blown side of the ship with a breaching charge, but the wall is still blocking shots (on the same round as blowing it up), even though it's not there. It seems to only affect the edge wall. user-2.json
  12. Puciek

    [V8.1 combat] No gun sounds

    I restarted the game and the sound is back. Weird. I will try to grab a log and save if it ever comes back.
  13. Puciek

    [V8.1 combat] No gun sounds

    Sorry, just for the starting soldier weapons so far. I can hear the aliens shooting just fine.
  14. As per title, there are no gun sounds in combat, all other sounds seem to be in place.
  15. Sadly that's not it. I even restarted the game and it was still showing the basic cannons.