GizmoGomez Posted April 15, 2013 Share Posted April 15, 2013 How close do they need to hit to induce suppression? They've never worked for me so far. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 15, 2013 Share Posted April 15, 2013 Within about 8 tiles or so. Can take a couple though. And hitting them with flashbangs a few times will stun them. Done it accidentally a few times while trying to flank or use stun batons. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted April 16, 2013 Share Posted April 16, 2013 Huh, you'd think that should be fixed. I mean, have you even been hit by a flash bang and thought, "Oh, I could take another before I need to react. Yeah, I feel fine, lets keep 'em coming!" No, you're like, "Bwahahwhattheheckwasthat!" and your eardrums get ruptured. Maybe the radius needs to be increased, or the effects need to be buffed, or both. I dunno. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 16, 2013 Share Posted April 16, 2013 Well as yet their suppression value is reduced the further they're thrown. So depending on how far away the enemy is it can take 1-3 flashbangs to suppress. Depends on their rank too I think. 2-3 tiles away will usually suppress with a single flashbang. Might have to shoot at it a bit though. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted April 16, 2013 Author Share Posted April 16, 2013 Well as yet their suppression value is reduced the further they're thrown. So depending on how far away the enemy is it can take 1-3 flashbangs to suppress. Depends on their rank too I think. 2-3 tiles away will usually suppress with a single flashbang. Might have to shoot at it a bit though.That whole distance affects explosives thing needs to be analyzed and fixed. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 16, 2013 Share Posted April 16, 2013 Would make grenades (especially flashbangs) much more useful. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 16, 2013 Share Posted April 16, 2013 Yep 3 flashbangs to stun a Sebbie non-com. Two hit directly, one in the next tile. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 16, 2013 Share Posted April 16, 2013 As far as I remember the suppression effect is weaker the further the enemy is from the point you aim at (not the point the grenade hits, that doesn't matter). I don't recall Chris saying that it was linked to range except where the weapon was outside of its optimal range in which case it would not suppress at all. It is also affected by armour so the tougher enemies would resist it better. Quote Link to comment Share on other sites More sharing options...
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