Emily_F Posted November 3, 2023 Share Posted November 3, 2023 In the picture below, the highlighted soldier was shooting at an alien offscreen, and despite his neighbour being crouched, he got hit. output.log auto_groundcombat_turn_1_start-141.json Quote Link to comment Share on other sites More sharing options...
Ruggerman Posted November 6, 2023 Share Posted November 6, 2023 You should be given the chance to hit your colleague, when firing from behind, and if it is to high then stop or move, to another location. Quote Link to comment Share on other sites More sharing options...
Emily_F Posted November 6, 2023 Author Share Posted November 6, 2023 1 hour ago, Ruggerman said: You should be given the chance to hit your colleague, when firing from behind, and if it is to high then stop or move, to another location. I thought that if the non-shooter was crouched they didn't get hit? Or has that changed? 1 Quote Link to comment Share on other sites More sharing options...
Kouki Posted November 6, 2023 Share Posted November 6, 2023 This is indeed a bug, we're aware of this issue and are working to get it fixed, thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.