Jump to content

V25.7 - Geoscape; Game-ending CTD


Emily_F

Recommended Posts

Emily, the Alenium and Alloys Numbers for the Sotrage the Devs have explained in an bigger Version-Upgrade of the last 3 (V.25 to V.27). That works perfect, I did an fully Gameplay and was happy that it´s so. I promisse, you need that Stuff earlyer or later.

The CTD sounds strange. I could play fully through on the Geoscape in my Gameplay.

Some CTDs (like Alien-Base-Misson and the others which get fixed to Hotfix 5) get solved already. The only CTD I know is the one with the Heavy Fusion Weapons. Let´s hope that the Devs find out, what the fastest Geoscape-Problem is.

Edited by Alienkiller
Link to comment
Share on other sites

12 hours ago, Emily_F said:

CTD from geoscape, repeatable.  Just keep going forward at full speed and it will always crash a few days from this save.  Also, can you take a look at the stores?  I have too much stuff but when I sell things (alloys and alenium) even selling 10 of them only sheds 1 unit of stores.  The numbers don't make sense. 

user_about_to_crash-25.json 814.16 kB · 0 downloads

This is fixed in the hotfix I released earlier today; it was a crash tied to the Heavy Fusion Weapons project.

The numbers on the stores are working fine (Alloys and Alenium take up 0.1 capacity, everything else takes up 1 capacity) but you're right that there's a whole bunch of storage capacity that's blocked by something invisible. I'll take a look at that tomorrow.

  • Thanks 1
Link to comment
Share on other sites

22 hours ago, Emily_F said:

CTD from geoscape, repeatable.  Just keep going forward at full speed and it will always crash a few days from this save.  Also, can you take a look at the stores?  I have too much stuff but when I sell things (alloys and alenium) even selling 10 of them only sheds 1 unit of stores.  The numbers don't make sense. 

user_about_to_crash-25.json 814.16 kB · 0 downloads

I've found the issue in the base stores too. It's not big enough to warrant another hotfix with V28 not far away now, but I'll get it fixed anyway.

  • Like 1
Link to comment
Share on other sites

12 hours ago, Chris said:

This is fixed in the hotfix I released earlier today; it was a crash tied to the Heavy Fusion Weapons project.

The numbers on the stores are working fine (Alloys and Alenium take up 0.1 capacity, everything else takes up 1 capacity) but you're right that there's a whole bunch of storage capacity that's blocked by something invisible. I'll take a look at that tomorrow.

There doesn't seem to be an update on Steam?  It's still V27.5

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...